Door Edits Request

#2
The secret doors are animated a little differently than regular doors; in order to avoid glitch looking overlapping polygons, the hidden doors move back a little bit before opening. ‎  Ben and me are the only two people who might have the knowledge to make a completely new door and I'm just too busy right now to do it. ‎  Retexturing is considerably easier than making one from scratch. Would it work to have re-textured copies of the existing 1m door?

If not, your best be would probably be to make non-animated door Objects and then add a simple move object event to raise/lower them when examined.
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Messages In This Thread
Door Edits Request - by JC Bailey - 2014-02-18, 02:51 AM
Re: Door Edits Request - by HwitVlf - 2014-02-18, 09:01 PM
Re: Door Edits Request - by JC Bailey - 2014-02-18, 09:07 PM
Re: Door Edits Request - by HwitVlf - 2014-02-19, 06:24 PM
Re: Door Edits Request - by JC Bailey - 2014-02-19, 08:39 PM
Re: Door Edits Request - by Verdite - 2014-02-20, 03:29 PM
Re: Door Edits Request - by HwitVlf - 2014-02-20, 06:43 PM
Re: Door Edits Request - by JC Bailey - 2014-02-20, 08:34 PM
Re: Door Edits Request - by HwitVlf - 2014-02-20, 09:22 PM
Re: Door Edits Request - by JC Bailey - 2014-02-20, 09:42 PM
Re: Door Edits Request - by HwitVlf - 2014-02-20, 10:23 PM
Re: Door Edits Request - by JC Bailey - 2014-02-20, 11:26 PM
Re: Door Edits Request - by HwitVlf - 2014-02-21, 12:25 AM
Re: Door Edits Request - by JC Bailey - 2014-02-21, 02:18 AM



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