2014-02-18, 09:01 PM
The secret doors are animated a little differently than regular doors; in order to avoid glitch looking overlapping polygons, the hidden doors move back a little bit before opening. Ben and me are the only two people who might have the knowledge to make a completely new door and I'm just too busy right now to do it. Retexturing is considerably easier than making one from scratch. Would it work to have re-textured copies of the existing 1m door?
If not, your best be would probably be to make non-animated door Objects and then add a simple move object event to raise/lower them when examined.
If not, your best be would probably be to make non-animated door Objects and then add a simple move object event to raise/lower them when examined.