2014-03-18, 08:16 AM
(This post was last modified: 2014-03-18, 01:14 PM by whitelight.)
(2014-03-18, 08:04 AM)HwitVlf link Wrote:Cool!
There are significant space limits depending on the section.
The random generic quests are handled as a block. There is not limit to a single quest's text, but the total for all quests is already very close to the maximum length.
The descriptions block can expand a little, but each description is limited to what will fit in the display box. it's hard to set an exact letter limit since I'm using a variable width font. But if you look for the longest description, that will be close at the maximum text length per-description.
For the recruit quests, I actually haven't checked for sure as I'm still translating the text. It appears as though there might be room to expand, but I haven't tested.
There is info on the tags in info.txt, but yes you are right. They are just my labels that work with the text-inserter program. [KNIGHT] inserts a code that draws the questing knight's name, [ITEM] inserts the current random items name, [CARD] is a random card from the fortune teller quest and [STAT] is a random stat boost etc.
Gotcha. Alright, will try to do workarounds and rewording then. Hmm, so there is an auto-gender text inserter. But in the info.txt you sent, it only pertained to "he", so I assume it can be changed to a he or she depending on the gender of the knight, but is it also applicable with her/him, his/hers?
Sorry if I have a lot of questions, just want to make sure I'm doing the right thing