2014-04-14, 12:39 PM
Already answered your questions on facebook, but I guess I'll do it here too.
1 - This game is being made in Sword of Moonlight, and durability simply isn't an option, so you won't have to worry about it.
2 - The game will have it's own original soundtrack composed by Ben aka Verdite. They are atmospheric tunes that will serve to emphasize the horror atmosphere that we're going for.
3 - The paralyze status is nowhere near as frustratingly cheap in the SOM engine. It won't happen when nearby enemies either, but rather from enemy projectiles.
1 - This game is being made in Sword of Moonlight, and durability simply isn't an option, so you won't have to worry about it.
2 - The game will have it's own original soundtrack composed by Ben aka Verdite. They are atmospheric tunes that will serve to emphasize the horror atmosphere that we're going for.
3 - The paralyze status is nowhere near as frustratingly cheap in the SOM engine. It won't happen when nearby enemies either, but rather from enemy projectiles.
~ ® Indie RPG developer.
Twitter: twitter.com/JC_Bailey1112
Twitter: twitter.com/JC_Bailey1112