2014-04-26, 12:22 PM
Hello MT
Its never a problem with the model unless your texture size is wrong (must be 64x64, 128x128, 256x256,1024x1024 or combinations thereof), or a texture is missing. Its possible that you may not have met the following criteria:
- There needs to be a MHM selected in your prt regardless
- The name in your prt should not exceed 60 characters
- All textures are in the output folder before converting your .x file to msm
- All textures are being generated during msm creation
(this ones a biggy - if they arent, you cannot replace the texture later as a fix, as this will cause the editor to crash with your prts)
If you have more trouble, attach the .mqo and textures to your next post and I will examine it to find the cause.
Its never a problem with the model unless your texture size is wrong (must be 64x64, 128x128, 256x256,1024x1024 or combinations thereof), or a texture is missing. Its possible that you may not have met the following criteria:
- There needs to be a MHM selected in your prt regardless
- The name in your prt should not exceed 60 characters
- All textures are in the output folder before converting your .x file to msm
- All textures are being generated during msm creation
(this ones a biggy - if they arent, you cannot replace the texture later as a fix, as this will cause the editor to crash with your prts)
If you have more trouble, attach the .mqo and textures to your next post and I will examine it to find the cause.
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