Level transitions in SoM , and lighting

#3
You should add a brief loading screen like what was in the SoM remake of KF. Like what HwitVlf had said, We're all used to loading screens. Adding this could give the illusion of making the transition smoother as the player's attention is ever so slightly taken away from the game.

I believe the loading screen was just a display image attached to the leaving map event.
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Re: Level transitions in SoM , and lighting - by Auric - 2014-05-11, 08:45 PM



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