Any chance to make SOM friendlier to DirectX9 and beyond?

#2
I can only offer you this sort of helpful trick.

If you set your in game graphics settings to 32 bit color, and a 1024 x 768 resolution you can sort of help the problem of enabling disabling the directx feature.

First do as described above, but the kicker is you have to have your windows desktop set to 1024 x 768 with true color settings. ‎  Then disable directx and relaunch SOM...open your map editor (which i currently working correctly) and then enable your direct x. ‎  You should be able to test the map, leave the test program and go back to the editor without having to disable directx. ‎  Now as long as you dont leave the map editor this will work... ‎  As long as your not forcing windows to change the size of the desktop or the bit depth of the color display, you should be able to keep the map editor from reverting back to the unusable mode (once you close and reopen though, youll have to disable and enable directx again).

This can save you time once you have all your items/objects/enemies etc registered.
- Todd DuFore (DMPDesign)
Site Founder
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Re: Any chance to make SOM friendlier to DirectX9 and beyond? - by dmpdesign - 2009-09-29, 12:58 AM



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