So I have some very good news and some potentially bad news.
Bad news first, well I will be changing the name of my game close to its release. I know some people have got used to calling and associating my project as Rathmor, but it has too many strings attached to it that need released. For now, it is fine to address it as Rathmor.
Good news is that after 7 _hard_ months of level design, building model map sets, texturing and testing, I have completed all of the environments in my game. I am very happy with all 24 of the maps. I had originally set my scope on more levels, but instead I decided to make less, but more quality maps.
I've been burning it at both ends to get this done...
Heres a short video of a few of the levels, as a small thanks to everyone who has given me encouragement over the past year.
Bad news first, well I will be changing the name of my game close to its release. I know some people have got used to calling and associating my project as Rathmor, but it has too many strings attached to it that need released. For now, it is fine to address it as Rathmor.
Good news is that after 7 _hard_ months of level design, building model map sets, texturing and testing, I have completed all of the environments in my game. I am very happy with all 24 of the maps. I had originally set my scope on more levels, but instead I decided to make less, but more quality maps.
I've been burning it at both ends to get this done...
Heres a short video of a few of the levels, as a small thanks to everyone who has given me encouragement over the past year.