Final development news

#14
Good to hear from you again Guyra! I will be sure to send you a hard copy to Norseland Groundal when I get round to it.

I've been discussing lighting transitions through level warps in another thread, and I think I have found the best way to go from a very light scene to a dark one. So I made a video to show, sadly the sound wasnt synced properly. Anyway, its a low quality vid but it shows off the workaround and my new lighting setup. The player character carries around a stone that reacts to dim light, almost like an automatic lantern. The lamp gives off a goldenrod colour to illuminate the immediate vicinity (10m)
This might not seem like a big deal on the surface, but consider how many times the player has to view lighting sources, and the way lighting affects detail and immersion.

https://youtu.be/DnDdSrUSq-g
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Messages In This Thread
Final development news - by Verdite - 2014-01-20, 04:05 AM
Final development news thread... - by Verdite - 2014-05-14, 10:37 PM
Re: Rathmor's final development news thread... - by Verdite - 2014-05-18, 12:44 AM
Re: Final development news - by Verdite - 2014-08-19, 02:33 AM
Re: Final development news - by HwitVlf - 2014-08-19, 09:35 PM
Re: Final development news - by GusLeRoi - 2014-08-21, 02:13 PM
Re: Final development news - by Verdite - 2014-08-23, 02:00 AM
Re: Final development news - by GusLeRoi - 2014-08-23, 03:24 AM
Re: Final development news - by Verdite - 2014-08-28, 09:41 PM
Re: Final development news - by JC Bailey - 2014-08-29, 01:13 AM
Re: Final development news - by GusLeRoi - 2014-08-31, 02:22 PM
Re: Final development news - by Verdite - 2014-08-31, 03:55 PM
Re: Final development news - by GusLeRoi - 2014-08-31, 04:43 PM
Re: Final development news - by Verdite - 2014-08-31, 04:55 PM
Re: Final development news - by Verdite - 2014-08-31, 09:33 PM
Re: Final development news - by dmpdesign - 2014-09-03, 02:35 AM
Re: Final development news - by Verdite - 2014-09-03, 12:35 PM
Re: Final development news - by HwitVlf - 2014-09-03, 08:31 PM



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