That map is well devised, it seems that you've set a big challenge in terms of diversity, rather than large areas (or both, am I wrong?)
I have one minor critique to offer, and that is, the left hand side of the map seems to be a winner for me because it has such interesting names, ideas of old ruins and old towns come to mind - rustic, rugged places. The right hand side though, seems like a divided area with very little human influence, and more fantastical. Was it your intention to seperate the two? It might be nice to have an old human town on the outskirts, even if its ruined.
I have one minor critique to offer, and that is, the left hand side of the map seems to be a winner for me because it has such interesting names, ideas of old ruins and old towns come to mind - rustic, rugged places. The right hand side though, seems like a divided area with very little human influence, and more fantastical. Was it your intention to seperate the two? It might be nice to have an old human town on the outskirts, even if its ruined.