Brigandine GE : Hex Editor

#11
UP , update full list codes . Hopefully there will be some good MODs . Thanks all ‎  Biggrin
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#12
(2015-07-24, 03:27 AM)Atonias link Wrote:Addresses are from the .bin, not yet .img.
Default Knights : (1C hex bytes)

Byte 00 = Class
Byte 01 = Level
Byte 02 + 03 = XP (2 bytes)
Byte 04 + 05 = HP (2 bytes)
Byte 06 + 07 = MP (2 bytes)
Byte 08 = STR
Byte 09 = INT
Byte 0A = AGI
Byte 0B = rune power growth + Rune Area
Byte 0C + 0D = rune power
Byte 0E -> 13 = Creatures under Command
Byte 14 = starting class
Byte 15 = weapon
Byte 16 = item
Byte 17 = team
Byte 18 = town
byte 14 : 01 Cleric - 02 Barbarian - 04 Samurai - 05 Avenger

1A6284 - Lance
1A62A0 - Lyoness
1A62BC - Vaynard
1A62D8 - Cai
1A62F4 - Zemeckis
1A6310 - Dryst
1A632C - Cador
1A6348 - Bulnoil
1A6364 - Merriot
1A6380 - Iria
1A639C - Gereint
1A63B8 - Meleagant
1A63D4 - Kiloph
1A63F0 - Guinglain
1A640C - Dinadan
1A6428 - Esmeree
1A6444 - Millet
1A6460 - Layoneil
1A647C - Millia
1A6498 - Halley
1A64B4 - Coel
1A64D0 - Yvain
1A64EC - Roecod
1A6508 - Paradoll
1A6524 - Mira
1A6540 - Asmit
1A655C - Isfas
1A6578 - Raizen
1A6594 - Liguel
1A65B0 - Esclados
1A65CC - Langueborg
1A65E8 - Caster
1A6604 - Miguel
1A6620 - Dogal
1A663C - Victoria
1A6658 - Glauze
1A6674 - Loufal
1A6690 - Schutleis
1A66AC - Carlota
1A66C8 - Luintail
1A66E4 - Lecarra
1A6700 - Janfadar
1A671C - Batercus
1A6738 - Soleil
1A6754 - Rangunius
1A6770 - Daffy
1A678C - Klauques
1A67A8 - Cathleen
1A67C4 - Charlene
1A67E0 - Noie
1A67FC - Bilcock
1A6818 - Fiel
1A6834 - Lucia
1A6850 - Brusom
1A686C - Bagdemagus
1A6888 - Georg
1A68A4 - Hula
1A68C0 - Morholt
1A68DC - Paternus
1A6A28 - Palomides
1A6A44 - Shast
1A6A60 - BeauArte
1A6A7C - Ulster
1A6A98 - Camden
1A6AB4 - Cortina
1A6AD0 - Shiraha
1A6AEC - Ivan
1A6B08 - Gish
1A6B24 - Alsace
1A6B40 - Rain
1A6B5C - Teath
1A6B78 - Galonwand
1A6B94 - Hyude
1A6BB0 - Limlight
1A6BCC - Sophia
1A6BE8 - Filo
1A6C04 - Faticia
1A6C20 - Eloute
1A6C3C - Gush
1A6C58 - Cierra
1A6C74 - Baleen
1A6C90 - Chantail
1A6CAC - Zerafin
1A6CC8 - Irvin
1A6CE4 - Eniede
1A6D00 - Gilsus
1A6D1C - Alphelia
1A6D38 - Roadbull
1A6D54 - Elaine
1A6D70 - Adilicia
1A6D8C - Brangien
1A6DA8 - Ector
1A6DC4 - Carmine
1A6DE0 - Gallo
1A6DFC - Shred
1A6E18 - MelTorefas
1A6E34 - Aldis
1A6E50 - Balder
1A6E6C - Helrato
1A6E88 - Kazan
1A6EA4 - Dillard
1A6EC0 - Kirkmond
1A6EDC - Peryner
1A6EF8 - Sheluna
1A6F14 - Aaron
1A6F30 - Vanessa
1A6F4C - Rod
1A6F68 - Almina
1A6F84 - Neville
1A6FA0 - Clarence
1A6FBC - Belgar
1A6FD8 - Sheridan
1A6FF4 - Owen (Death Sniper)
1A7010 - Gaheris (Death Warrior)

Class : 30 bytes

Byte 01+02+03 - Class name 3 byte
Byte 04 -
Byte 05 - Move
Byte 06 - Move type
Byte 07 - Def
Byte 08 - Main attack
Byte 09 - Secondary attack 1
Byte 0A - Secondary attack 2
Byte 0B - Special attack 1
Byte 0C - Special attack 2
Byte 0D - Magic : white black << all magics are inherited
Byte 0E - Magic : black Red
Byte 0F - Magic : red blue
Byte 10 - Magic green
Byte 11 - Skill 1 << skill can be inherited
Byte 12 - Skill 2
Byte 13 - Element : black white red
Byte 14 - Element : blue green
Byte 15 - Add HP
Byte 16 - Add MP
Byte 17 - Focus ( Increase Magic Damage )
Byte 18 - Stars/Tier
Byte 19 + 1C - EXP required to level up (2 bytes)
Byte 1D-30 - Rest of code alters spirit and animation

AC644 : Fighter
AC674 : Barbarian
AC6A4 : Berseker
AC6D4 : Swordman
AC704 : Swordmaster
AC734 : Cavalier
AC764 : Paladin
AC794 : Avenger
AC7C4 : Mage
AC7F4 : Sorceror
AC824 : Wizard
AC854 : Druid
AC884 : Necromancer
AC8B4 : Priest
AC8E4 : Bishop
AC914 : Cardinal
AC944 : Monk
AC974 : Guardian
AC9A4 : Ranger
AC9D4 : Grappler
ACA04 : Champion
ACA34 : Ninja
ACA64 : Ninja Master
ACA94 : Scout
ACAC4 : Archer
ACAF4 : Artemis
ACB24 : Lancer
ACB54 : Valkyrie
ACB84 : Enchantress
ACBB4 : Sorceress
ACBE4 : Witch
ACC14 : Mystic
ACC44 : Sage
ACDA4 : Cleric
ACDD4 : Lector
ACE04 : Saint
ACE34 : Prince
ACE64 : Lord
ACE94 : Queen
ACEC4 : Warlord
ACEF4 : Tyrant
ACF24 : Emperor
ACF54 : Death Knight
ACF84 : Clamier
ACFB4 : Angel
ACFE4 : Arch Angel
AD014 : Unicorn
AD044 : Nightmare
AD074 : Pegasus
AD0A4 : Gryphon
AD0D4 : Holygriff
AD104 : Seraph
AD134 : Lucifer
AD164 : Demon
AD194 : Arch Demon
AD1C4 : Ghoul
AD1F4 : Vampire
AD224 : Hell Hound
AD254 : Fenrir
AD284 : Satan
AD2B4 : Lilith
AD2E4 : Vampire Lord
AD314 : Merman
AD344 : Tritan
AD374 : Posiedon
AD3A4 : Lizard Man
AD3D4 : Lizard Guard
AD404 : Wyvern
AD434 : Couatl
AD464 : Pixie
AD494 : Fairy
AD4C4 : Centaur
AD4F4 : High Centaur
AD524 : Mandrake
AD554 : Man-Eater
AD584 : Dragon
AD6E4 : Red Dragon
AD714 : Giant
AD744 : Titan
AD774 : Gigas
AD7A4 : G-Scorpion
AD7D4 : Death Needle
AD804 : Salamander
AD834 : White Dragon
AD864 : Fafnir
AD894 : Bahamut
AD8C4 : Hydra
AD8F4 : Tiamat
AD924 : Thor
AD954 : Loki
AD984 : Roc
AD9B4 : Phoenix
AD9E4 : Clay Golem
ADA14 : Stone Golem
ADA44 : Broze Golem
ADA74 : Talos
ADAA4 : Jinn
ADAD4 : Djinni
ADB04 : Efreeti
ADB34 : Marid
ADB64 : Dao
ADB94 : Glitch
ADBC4 : Lizard King
ADBF4 : King
ADC24 : Super Mad
ADC54 : Killler Doll
ADC84 : Knight Master
ADCB4 : Death Sniper
ADCE4 : Death Warrior

Element :
8-10-18 : 1-2-3 black
10-20-30 : 1-2-3 green
01-02-03 : 1-2-3 white
40-80-C0 : 1-2-3 red
02-04-06 : 1-2-3 blue

Skill :
01-Hit & Run
02-Deflect +25%
03-Shield Block +25%
04-Shield Block +20%
05-Anti-Projectile +50%
06-Magic Def +20%
07-Magic Def +10%
08-HP Recover +10%
09-HP recover +5%
0A-Aquatic Heal +10%
0B-Aquatic Heal +5%
0C-Immune
0D-Invariable
0E-Evade +5%
0F-Counter damg +10%
10-Critical +10%
11-Critical +5%
12-Acc +5%
13-Barrier
80-Act x2

Class Growth Rate : ( 5 bytes )

Byte 01 - HP Growth
Byte 02 - MP Growth
Byte 03 - Str Growth
Byte 04 - Int Growth
Byte 05 - Agi Growth

HP Growth :
00 : no growth
01 : 0-4
02 : 4-8
03 : 8-12
04 : 12-16
05 : 16-20

MP Growth :
00 : no growth
01 : 0-2
02 : 2-4
03 : 4-6
04 : 6-8
05 : 8-10

Str , Int , Agi Growth :
00 : no growth
01 : 0 - 1
02 : 0 - 2
03 : 1 - 2
04 : 1 - 3
05 : 2 - 3

AF7FC - Fighter
AF801 - Barbarian
AF806 - Beserker
AF80B - Swordman
AF810 - Swordmaster
AF815 - Cavalier
AF81A - Paladin
AF81F - Avenger
AF824 - Mage
AF829 - Sorceror
AF82E - Wizard
AF833 - Druid
AF838 - Necromancer
AF83D - Priest
AF842 - Bishop
AF847 - Cardinal
AF84C - Monk
AF851 - Guardian
AF856 - Ranger
AF85B - Grappler
AF860 - Champion
AF865 - Jadou
AF86A - Jadou Master
AF86F - Scout
AF874 - Archer
AF879 - Artemis
AF87E - Lancer
AF883 - Valkyrie
AF888 - Enchantress
AF88D - Sorceress
AF892 - Witch
AF897 - Mystic
AF89C - Sage
AF8A1 - Cleric
AF8A6 - Lector
AF8AB - Saint
AF8B0 - Prince
AF8B5 - Lord
AF8BA - Queen
AF8BF - Warlock
AF8C4 - Tyrant
AF8C9 - Emperor
AF8CE - Death Knight
AF8D3 - Claimer
AF8D8 - Angel
AF8DD - Arch Angel
AF8E2 - Unicorn
AF8E7 - Nightmare
AF8EC - Pegasus
AF8F1 - Gryphon
AF8F6 - Holygriff
AF8FB - Seraph
AF900 - Lucifer
AF905 - Demon
AF90A - Arch Demon
AF90F - Ghoul
AF914 - Vampire
AF919 - Hell Hound
AF91E - Fenrir
AF923 - Satan
AF928 - Lilith
AF92D - Vampire Lord
AF932 - Merman
AF937 - Tritan
AF93C - Posiedon
AF941 - Lizard Man
AF946 - Lizard Guard
AF94B - Wyvern
AF950 - Couatl
AF955 - Pixie
AF95A - Fairy
AF95F - Centaur
AF964 - High Centaur
AF969 - Mandrake
AF96E - Man-Eater
AF973 - Dragon
AF978 - Red Dragon
AF97D - Giant
AF982 - Titan
AF987 - Gigas
AF98C - G-Scorpion
AF991 - Death Needele
AF996 - Salamander
AF99B - White Dragon
AF9A0 - Fafnir
AF9A5 - Bahamut
AF9AA - Hydra
AF9AF - Tiamat
AF9B4 - Thor
AF9B9 - Loki
AF9BE - Roc
AF9C3 - Phoenix
AF9C8 - Clay Golem
AF9CD - Stone Golem
AF9D2 - Bronze Golem
AF9D7 - Talos
AF9DC - Jinn
AF9E1 - Djinni
AF9E6 - Efreeti
AF9EB - Marid
AF9F0 - Dao
AF9F5 - Glitch
AF9FA - Lizard King
AF9FF - King
AFA04 - Super Mad Monarch
AFA09 - Killer Doll
AFA0E - Knight Master
AFA13 - Death Sniper
AFA18 - Death Warrior

Attack Type : 14 bytes

Byte 01 08 : Name
Byte 09 - Hit
Byte 0A - Range ( Min )
Byte 0B - Range ( Max )
Byte 0C - Damage
Byte 0D - Element : white , black , red
Byte 0E - Element : blue , green
Byte 0F - Ground or Sky
Byte 10 - ???
Byte 11 - Usable after moving ( 00 : yes : 04 : not )

AE4A8 : Fighter Blade ( Fighter )
AE4BC : Power Strike
AE4D0 : Fury Axe ( Barbarian )
AE4E4 : Axe Rush
AE4F8 : Fury Axe ( Berserker )
AE50C : Axe Rush
AE520 : Katana Blade ( Swordman )
AE534 : Shadow Moon
AE548 : Iai Slash
AE55C : Katana Blade ( Sword Master )
AE570 : Shadow Moon
AE584 : Iai Slash
AE598 : Knight Sword ( Cavalier )
AE5AC : Cross Cutter
AE5C0 : Knight Sword ( Paladin )
AE5D4 : Justice Cutter
AE5E8 : Knight Sword ( Avenger )
AE6FC : Genocide
AE610 : Sorcery Staff ( Mage )
AE624 : Sorcery Staff ( Sorcerer )
AE638 : Sorcery Staff ( Wizard )
AE64C : Sorcery Staff ( Druid )
AE660 : Sorcery Staff ( Necromancer )
AE674 : Clergy Mace ( Priest )
AE688 : Clergy Mace ( Bishop )
AE69C : Clergy Mace ( Cardinal )
AE6B0 : Debar Knuckle ( Monk )
AE6C4 : Prana Burst
AE6D8 : Debar Knuckle ( Guardian )
AE6EC : Ultra Combo
AE700 : Brave Knuckle ( Ranger )
AE714 : Crash Beat
AE728 : Brave Knuckle ( Grappler )
AE73C : Crash Beat
AE750 : Brave Knuckle ( Champion )
AE764 : Ultra Combo
AE778 : Kunai ( Ninja )
AE78C : Shuriken
AE7A0 : Kunai ( Ninja Master )
AE7B4 : Shuriken
AE7C8 : Short Bow ( Scout )
AE7DC : Twin Shot
AE920 : Middle Bow ( Archer )
AE934 : Triple Shot
AE948 : Long Bow ( Artemis )
AE95C : Marvelous Shot
AE970 : Spear ( Lancer )
AE984 : Mirage Spear
AE998 : Spear Throw
AE9AC : Spear ( Valkyrie )
AE9C0 : Mirage Spear
AE9D4 : Throw Spear
AE9E8 : Slash Whip ( Enchantress )
AE9FC : Slash Whip ( Sorceress )
AEA10 : Slash Whip ( Wizard )
AEA24 : Force ( Mystic )
AEA38 : Force ( Sage )
AEA4C : Pligrim Rod ( Cleric )
AEA60 : Pligrim Rod ( Lector )
AEA74 : Pligrim Rod ( Saint )
AEA88 : Twin Blade ( Prince )
AEA9C : Wing Slash
AEAB0 : Caladbolg ( Lord )
AEAC4 : Wolf Fang
AEAD8 : Liath-Fail ( Queen )
AEAEC : Word of Magic ( Warlock )
AEB00 : Vandal Scythe ( Tyrant )
AEB14 : Dark Spiral
AEB28 : Tempest Bow ( Emperor )
AEB3C : Lightning Bow
AEB50 : Death Bringer ( Death Knight )
AEB64 : Dolorous Strike
AEB78 : Eternal Scar ( Claimer )
AEB8C : Cross Strike ( Angel )
AEBA0 : Cross Blitz ( Arch Angel )
AEBB4 : Horn Attack ( Unicorn )
AEBC8 : Calamity Horn ( Nightmare )
AEBDC : Diving Horn ( Pegasus )
AEBF0 : Beak Attack ( Gryphon )
AEC04 : Beak Clash ( Holygriff )
AEC18 : Feather Storm
AEC2C : Punish Rise ( Seraph )
AEC40 : Light Feather
AEC54 : Fallen Shrine ( Lucifer )
AEC68 :Chaos Feather
AEC7C : Evil Spike ( Demon )
AEC90 : Crime Spike ( Arch Demon )
AECA4 : Necro Eater ( Ghoul )
AECB8 : Life Drain ( Vampire )
AECCC : Hell Fang ( Hell Hound )
AECE0 : Ruin Fang ( Fenrir )
AECF4 : Dark Pleasure ( Satan )
AED08 : Dark Ecstasy ( Lilith )
AED1C : Life Drain ( Vampire Lord )
AED30 : Splash Arch ( Merman )
AED44 : Wave Arch ( Tritan )
AED58 : Flood Arch ( Poseidon )
AED6C : Lefty Axe ( Lizard Man )
AED80 : Guard Axe ( Lizard Guard )
AED94 : Tail Whip ( Wyvern )
AEDA8 : Tail Chain ( Couatl )
AEDBC : Stick Tap ( Pixie )
AEDD0 : Magic Stick ( Fairy )
AEDE4 : Hunter Shot ( Centaur )
AEDF8 : Killer Shot ( High Centaur )
AEE0C : Tentacle Snap ( Mandrake )
AEE20 : Tentacle Beat ( Man-Eater )
AEE34 : Spine Missle
AEE48 : Terror Jaw ( Dragon )
AEE5C : Burning Jaw ( Red Dragon )
AEE70 : Power Fist ( Giant )
AEE84 : Hyper Fist ( Titan )
AEE98 : Heavy Fist ( Gigas )
AEEAC : Poison Tail ( G-Scorpion )
AEEC0 : Deadly Tail ( Death Needle )
AEED4 : Burning Fang ( Salamander )
AEEE8 : Lightning Fang ( White Dragon )
AEEFC : Lustral Fang ( Fafnir )
AEF10 : Final Fang ( Bahamut )
AEF24 : Freezing Spiral ( Hydra )
AEF38 : Ruinous Spiral ( Tiamat )
AEF4C : Mjolnr ( Thor )
AEF60 : Megaton ( Loki )
AEF74 : Solid Claw ( Roc )
AEF88 : Fire Claw ( Phoenix )
AEF9C : Golem Punch ( Clay Golem )
AEFB0 : Stone Punch ( Stone Golem )
AEFC4 : Rock Throw
AEFD8 : Bronze Punch ( Bronze Golem )
AEFEC : Rock Throw
AF000 : Mega Punch ( Talos )
AF014 : Rock Throw
AF028 : Golden Axe ( Lizard King )
AF03C : Twin Blade ( King )
AF050 : Wing Slash
AF064 : Deluxe Scythe ( Super Tyrant )
AF078 : Gorgeous Spiral
AF08C : Dual Spear ( Killer Doll )
AF0A0 : Assault Sting
AF0B4 : Spear Throw
AF0C8 : Solinvictos ( Knight Master )
AF0DC : Albatross
AF0F0 : Blood Revenger ( Death Sniper )
AF104 : Fatal Shot
AF248 : Juggermaut ( Death Warrior )
AF25C : Calvary Thrust
AF270 : Dupplication ( Doppelganger )
AF284 : Bat Attack ( Vampire Lord )

Special : ( 14 bytes )

Byte 01 08 : Name
Byte 09 : MP
Byte 0A : Range
Byte 0B : Damage
Byte 0C : 00
Byte 0D : Element : white , black , red
Byte 0E : Element : blue , green
Byte 0F : Ground or Sky
Byte 10 : ????
Byte 11 : ????

AF298 : Hell Fire ( Hell Hound )
AF2AC : Inferno ( Fenrir )
AF2D4 : Maelstorm ( Tristan )
AF2E8 : Maelstorm ( Poseidon )
AF310 : Dragon Roar (*)
AF324 : Acid Breath ( Dragon )
AF338 : Fire Breath ( Red Dragon )
AF34C : Grand Flame ( Salamander )
AF360 : Energy Bolt ( White Dragon )
AF374 - Photon ( Fafnir )
AF388 : Final Breath ( Bahamut )
AF39C : Ice Breath ( Hydra )
AF3B0 - Death Breath ( Tiamat )
AF3C4 : Cry Bird ( Roc )
AF3D8 : Heal Voice ( Phoenix )
AF3EC : Air Storm ( Jinn )
AF400 : Ray Storm (Djinni )
AF414 : Fire Storm ( Efreeti )
AF428 : Aqua Storm ( Marid )
AF43C : Thunder Storm ( Glitch )
AF450 : Rotten Storm ( Dao )
AF478 : Engima ( Ouroboros )
AF48C : Void Wind ( Leviathan )

Item + Equipment : 14 byte

Byte 01 02 03 - Name
Byte 04 -
Byte 05 - Type
Byte 06 - Effect
Byte 07 - Attack / Str
Byte 08 - Int
Byte 09 - Hit
Byte 0A - Avoid / Agi ( if hit = avoid than becomes AGI value )
Byte 0B - Def / Shield block
Byte 0C - Hp
Byte 0D - Mp
Byte 0E - Mov up
Byte 0F - Rune power / Rune cost ( value : 81 = -127 decrease to FF)
Byte 10 - Rune area
Byte 11 - Element atk : white , black , red
Byte 12 - Element atk : blue , green
Byte 13 - Element resist : white , black , red
Byte 14 - Element resist : blue , green

91014-Solomon Ring
91028-Rylie' Ring
9103C-Anti-Magic Ring
91050-Healing Ring
91064-Ring of Might
91078-Resistant Pin
9108C-Runic Earring
910A0-Pirate Earring
910B4-Lapis Exillis
910CB-Calming Bell
910DC-Spheherd Horn
910F0-PureBlood Pin
91104-Robber Medal
91118-Warrior Medal
9112C-Sage Medal
91140-Squll Bangle
91154-Runic Armband
91168-Ancient Scroll
9117C-Volundr's Wings
91190-Ice Amulet
911A4-Flame Amulet
911B8-Holy Amulet
911CC-Death Amulet
911E0-Forest Amulet
911F4-Rampant Crest
91208-Gullfaxi's Eye
9121C-Dark Emblem
91230-Sharp Eye
91244-Laevateinn
91258-Gram
9126C-Tyrfing
91280-Fragnarach
91294-Mythril sword
912A8-Frost Edge
912BC-Flame Edge
912D0-Bastard sword
912E4-Claiomh Solais
912F8-Deathbringer
9130C-Evilbane
91320-Claymore
91334-Giant Sword
91348-Water Tsuki
9148C-Ronin Blade
914A0-Kusanagi
914B4-Blood Wind
914CB-Kotetsu
914DC-Thunder Cut
914F0-Balor
91504-Spira GreatAxe
91518-Thunder Axe
9152C-Flaming Axe
91540-Executioner
91554-Dwarven Axe
91568-Gungnir
9157C-Ga'e Bolg
91590-Brionac
915A4-Yggdrasil
915B8-Mythril Spear
915CC-Ice Javelin
915E0-Maiden's Spear
915F4-Black Spear
91608-Crescent Moon
9161C-Heaven Bow
91630-Mythril Bow
91644-Flame Bow
91658-Elven Bow
9166C-Gambanteinn
91680-Striking Staff
91694-Red Wand
916A8-Blue Wand
916BC-Thyrsos's Rod
916D0-Death Rod
916E4-Jade Rod
916F8-Mythril Rod
9170C-Purity Rod
91720-Skull Flail
91734-Gravity Mace
91748-Brave Hammer
9175C-Mythril Mace
91770-Inquisitor Mace
91784-Nin Haler
91798-Temptress Whip
917AC-Snake Tongue
917C0-Thorn Whip
917D4-Blast Knuckle
917E8-Flurry Fist
917FC-Carnage Knuckle
91810-Speed Knuckle
91824-Rivet Knuckle
91838-The Ripper
9184C-Yandi Blade
91860-Painless Blade
91874-Aegis Shield
91888-Earth Shield
9189C-Battle Shield
918B0-Fire Shield
918C4-Ice Shield
918D8-Large Shield
918EC-Diamond Mail
91900-Volcano Amor
91914-Holy Amor
91928-Evil Amor
9193C-Ice Mail
91950-Fancy Amor
91964-Full Plate
91978-Light Robe
9198C-Dark Robe
919A0-Mirage Robe
919B4-Heatblaze Robe
919CB-Hoarfrost Robe
919DC-Forest Robe
919F0-Star Robe
91A04-Rune Helm
91A18-Egill's Skull
91A2C-Horned Helm
91A40-Brute's Mask
91A54-Sage's Diadem
91A68-Fairy Laure
91A7C-Pixie Cap
91A90-Cool Hat
91AA4-Blood Headband
91AB8-Diamond Crown
91ACC-Speed Boots
91AE0-Fairy Pumps
91AF4-Wind Raiders
91B08-Water Striders
91B1C-Flipper Boots
91B30-Ruby Gloves
91B44-Precise Gloves
91B58-Power Gloves
91B6C-Talon
91B80-Poison Fang
91B94-Icicle Claw
91BA8-Titan Glove
91BBC-Magic Jar
91BD0-????

Type :
01:Ring - 15:Amulet : 16: necklace : 02: Sword : 03: Giant Sword : 04: Katana : 05: Axe : 06: Spear : 07: Bow : 08: Staff : 09: Rod : 0A: Mace : 0B: Whip : OC: Knuckle : OD: Blade : OE: Shield : 0F: Amor : 10: Robe : 11: Helm : 12: Hat : 13: Shoes : 14: Gloves : 00: Item

Effect:
0F - anti magic
OE- 20HP per turn
10- Immune
0B- Movement High Sky
0C- Movement Shoal
0D- Movement Water
13- Vile spike poisons 20%
11- ????
12- Destroys itself to restore HP at death

Mana Kingdom: 14 bytes

The first 2 bytes of Mana

1A1880 : New Almekia
1A1894 : Nogard
1A18A8 : Leonia
1A18BC : Caerleon
1A18D0 : Iscalio
1A18E4 : Esgares Empire

Castle : 1C bytes

Byte 00-01-02 : Name
Byte 03 :
Byte 04 : Moves flag
Byte 0507 : Moves city?
Byte 08 : Prefix for city
Byte 09 : Owner (00-red / 01-blue / 02-lightblue / 03-green / 04-yellow / 05-puprle)
Byte 0A + 0B : Mana per month
Byte 0C -> 13 : Summon Monsters

A8B68 : Herevry Castle
A8B84 : Baynock
A8BA0 : Squest
A8BBC : Linnuis
A8BD8 : Kail
A8BF4 : Lothian
A8D40 : Caelsent
A8D5C - Letishnote
A8D78 : Bronceliande
A8D94 : Asten
A8DB0 : Xanas
A8DCC : Salisbury
A8DE8 : Karnabone
A8E04 : Toria
A8E20 : Oltroute
A8E3C : Eorsia
A8E58 : Cadbury
A8E74 : Logres
A8E90 : Lidney
A8EAC : Fato
A8EC8 : Orkney
A8EE4 : Camelford
A8F00 : Phazard
A8F1C : BayDon Hill
A8F38 : Gorule
A8F54 : Alliryme
A8F70 : Kardiff
A8F8C : Flogeru
A8FA8 : Listinoise
A8FC4 : Jukes
A8FE0 : Humber
A8FFC : Senadon
A9018 : Keliluans
A9034 : Damas
A9050 : Whislind
A906C : Tallas
A9088 : Glume
A90A4 : Hadrian
A90C0 : Dilworth
A90DC : Calmary
A90F8 - Solstheim

Magic: 14 bytes

Byte 0108 : Name
Byte 09-0A : MP cost
Byte 0B : Range
Byte 0C : Damage
Byte 0D-0E : Element
Byte 0F : GR & SK
Byte 10 : ???
Byte 11 : AOE
Byte 12-13-14 : unknow

White :
AF504 : Heal ( 01 :oder to add for Magic in Class )
AF518 : Healing Word ( 02 )
AF52C : Cleanse ( 04 )
AF540 : Hallow ( 08 )
AF554 : Divine Ray ( 10 )
AF568 : Holy Word ( 20 )
Black :
AF57C : Venom ( 40 )
AF590 : Meteor Doom ( 80 )
AF5A4 : Curse ( 01 )
AF5B8 : Dimension ( 02 )
AF5C8 : Dwindle ( 04 )
AF5E0 : Husk ( 08 )
Red :
AF5F4 : Flame ( 10 )
AF608 : Geno-Flame ( 20 )
AF61C : Exa-Blast ( 40 )
AF630 : Accel ( 80 )
AF644 : Fury ( 01 )
AF658 : Solid ( 02 )
Blue :
AF66C : Frost ( 04 )
AF680 : Geno-Frost ( 08 )
AF694 : Ice Fall ( 10 )
AF6A8 : Flight ( 20 )
AF6BC : Ward ( 40 )
AF6D0 : Beguile ( 80 )
Green :
AF6E4 : Bolt ( 01 )
AF6F8 : Geno-Bolt ( 02 )
AF70C : React ( 04 )
AF720 : Paralyze ( 08 )
AF734 : Harden ( 10 )
AF748 : Dumb ( 20 )

Monster in Summon : 10 bytes

Byte 00-01-02 : Name
Byte 03 :
Byte 04 : Level
Byte 05 : Exp
Byte 06-07 : Base Hp
Byte 08-09 : Base Mp
Byte 0A : Str
Byte 0B : Int
Byte 0C : Agi
Byte 0D : Rune cost
Byte 0E-0F : Mana cost

ADDA0 - Angel
ADDB0 : Arch Demon
ADDC0 - Unicorn
ADDD0 - Nightmare
ADDE0 - Pegasus
ADDF0 - Gryphon
ADE00 - Holygriff
ADE10 - Seraph
ADE20 - Lucifer
ADE30 - Demon
ADE40 - Arch Demon
ADE50 - Ghoul
ADE60 - Vampire
ADE70 - Hell Hound
ADE80 - Fenrir
ADE90 - Satan
ADEA0 - Lilith
ADEB0 - Vampire Lord
ADFF0 - Merman
AE000 - Tritan
AE010 - Posiedon
AE020 - Lizard Man
AE030 - Lizard Guard
AE040 - Wyvern
AE050 - Couatl
AE060 - Pixie
AE070 - Fairy
AE080 -Centaur
AE090 - High Centaur
AE0A0 - Mandrake
AE0B0 - Man-Eater
AE0C0 - Dragon
AE0D0 - Red Dragon
AE0E0 - Giant
AE0F0 - Titan
AE100 - Gigas
AE110 - G-Scorpion
AE120 - Death Needele
AE130 - Salamander
AE140 - White Dragon
AE150 - Fafnir
AE160 - Bahamut
AE170 - Hydra
AE180 - Tiamat
AE190 - Thor
AE1A0 - Loki
AE1B0 - Roc
AE1C0 - Phoenix
AE1D0 - Clay Golem
AE1E0 - Stone Golem
AE1F0 - Bronze Golem
AE200 - Talos
AE210 - Jinn
AE220 - Djinni
AE230 - Efreeti
AE240 - Marid
AE250 - Dao
AE260 - Glitch
AE270 - Lizard King

Number of Class:

00: Fighter
01: Barbarian
02: Beserker
03: Swordman
04: Swordmaster
05: Cavalier
06: Paladin
07: Avenger
08: Mage
09: Sorceror
0A: Wizard
0B: Druid
0C: Necromancer
0D: Priest
0E: Bishop
0F: Cardinal
10: Monk
11: Guardian
12: Ranger
13: Grappler
14: Champion
15: Jadou
16: Jadou Master
17: Scout
18: Archer
19: Artemis
1A: Lancer
1B: Valkyrie
1C: Enchantress
1D: Sorceress
1E: Witch
1F: Mystic
20: Sage
21: Cleric
22: Lector
23: Saint
24: Prince
25: Lord
26: Queen
27: Warlock
28: Tyrant
29: Emperor
2A: Death Knight
2B: Claimer
2C: Angel
2D: Arch Angel
2E: Unicorn
2F: Nightmare
30: Pegasus
31: Gryphon
32: Holygriff
33: Seraph
34: Lucifer
35: Demon
36: Arch Demon
37: Ghoul
38: Vampire
39: Hell Hound
3A: Fenrir
3B: Satan
3C: Lilith
3D: Vampire Lord
3E: Merman
3F: Tritan
40: Posiedon
41: Lizard Man
42: Lizard Guard
43: Wyvern
44: Couatl
45: Pixie
46: Fairy
47: Centaur
48: High Centaur
49: Mandrake
4A: Man-Eater
4B: Dragon
4C: Red Dragon
4D: Giant
4E: Titan
4F: Gigas
50: G-Scorpion
51: Death Needele
52: Salamander
53: White Dragon
54: Fafnir
55: Bahamut
56: Hydra
57: Tiamat
58: Thor
59: Loki
5A: Roc
5B: Phoenix
5C: Clay Golem
5D: Stone Golem
5E: Bronze Golem
5F: Talos
60: Jinn
61: Djinni
62: Efreeti
63: Marid
64: Dao
65: Glitch
66: Lizard King
67: King
68: Super Mad Monarch
69: Killer Doll
6A: Knight Master
6B: Death Sniper
6C: Death Warrior

P/s : Special thanks to Samisc for informations

hello can you teach me use this code in game ?
Reply

#13
Atonias very useful information

Special : ( 14 bytes )

Byte 01 08 : Name
Byte 09 : MP
Byte 0A : Range
Byte 0B : Damage
Byte 0C : 00
Byte 0D : Element : white , black , red
Byte 0E : Element : blue , green
Byte 0F : Ground or Sky
Byte 10 : Direction
Byte 11 : Attack type

4 - single (something seems to be missing as the attack usually fires but no damage is inflicted)
30 AoE - Cry bird etc
32 Jinn Type (move plus special)
36 Breath type
52 Breath type
86 Healing type (heal voice)
158 Dragon Roar type (half mp)

I was successful in adding a breath type attack to a Vampire lord as 51 2 36 using the dummied bat attack, even tested it in all six directions, but I couldn't get it to work like it did in LoF. There seems to be some missing information... I tried it with Lizard guard, Lizard King, and a Vampire and I couldn't get them to fire even with changing the values several times...
Reply

#14
00 00 41 02 c9 01 00 00 45 20 3c ff 15 2c 3d 24 37 ff ff ff 00 02 52 14 e2 02 89 00 74 3a 3a ff 0f 2c 35 24 36 26 2b ff 00 03 5c 01 23 02 00 00 56 00 24 ff 16 24 35 25 2f 28 ff ff

Monster information 001A8CEC

Byte 00 = Country (00 New Almekia, 01 Norgard, ‎  02 Leonia, 03 Caerleon, 04 Iscalio, 05 Esgares)
Byte 01 = Monster Slot Number (where in the game data the monster is placed)
Byte 02 = Class
Byte 03 = Level
Byte 04 + 05 = HP (2 bytes)
Byte 06 + 07 = Mp (2 bytes)
Byte 08 = STR
Byte 09 = INT
Byte 0A = AGI
Byte 0B = Item Equipped (FF for none)
Byte 0C - 13 = Monster Name (8 bytes)

Lizat then Firasch then Marble etc
Reply

#15
Ok so using a level 1 ghoul with 65,535 exp (FF FF) as a tester I gathered the following information on Hp/Mp growth and I tested with a rune knight at level 1 with 65,535 exp (FF FF) and I got the same results.

HP Growth :
00 : no growth
01 : 0-3
02 : 1-9
03 : 4-12
04 : 8-16
05 : 12-20

MP Growth :
00 : no growth
01 : 0-1
02 : 0-3
03 : 1-6
04 : 2-8
05 : 4-10

Str , Int , Agi Growth :
00 : no growth
01 : 0 - 1
02 : 0 - 2
03 : 1 - 2
04 : 1 - 3
05 : 2 - 3

Anyone have an idea where these values are stored?
Reply

#16
address hex increase max lv30 to lv40?
address hex require exp to level up?
address hex max STR INT AGI 200 to 255?
address hex change color class?

Atonias, can u find them

tks
Reply

#17
(2019-09-02, 06:02 AM)Nthanhdat link Wrote:address hex increase max lv30 to lv40?
address hex require exp to level up?
address hex max STR INT AGI 200 to 255?
address hex change color class?

Atonias, can u find them

tks

You would have to input the exp needed for 10 more levels, bit forgetting that the limit for experience if 65,535 It is possible, but if you want exp to go beyond FFFF 65,535 to FFFFFF 16,777,215 you would need to change the layouts of the data that is input to the game etc... ‎  Ninja
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#18
(2019-09-04, 10:30 PM)Rune link Wrote:You would have to input the exp needed for 10 more levels, bit forgetting that the limit for experience if 65,535 It is possible, but if you want exp to go beyond FFFF 65,535 to FFFFFF 16,777,215 you would need to change the layouts of the data that is input to the game etc... ‎  Ninja

I know that, so i want know address exp require level up to decrease & fix 40 lv in 65,535
Reply

#19
(2019-09-08, 12:34 PM)Nthanhdat link Wrote:[quote author=Rune link=topic=908.msg14051#msg14051 date=1567632634]
You would have to input the exp needed for 10 more levels, bit forgetting that the limit for experience if 65,535 It is possible, but if you want exp to go beyond FFFF 65,535 to FFFFFF 16,777,215 you would need to change the layouts of the data that is input to the game etc... ‎  Ninja

I know that, so i want know address exp require level up to decrease & fix 40 lv in 65,535
[/quote]

It's possible, but you would have to locate where the game references the table for level ups (with some major restructuring) and you would need to check if there is enough room to do so.
Reply

#20
Has anyone had any success finding the process that adds two skills to the Lizard King? All secondary skills for monsters are ignored by the game and it would be nice if there was a way to add more skills to monsters.
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