2015-01-01, 11:20 PM
Many years ago I used to play a PC version of Risk, that even offered an online mode as well. During the campaign version of the game there were about a dozen AI characters, all with varying personalities and styles of play. It wasn't too in depth, and it didnt take too long to figure out "Ok so Barcebena basically plays like an a-hole and isnt even trying to hold a continent" but I thought it was interesting that they even tried. In the end trying to play Risk vs multiple AI was a failure of epic proportions and I could win inside of 8 turns with ease. I think the Ogre Battle targetting was pretty interesting as it was so basic but really is 4 totally different key strategies.
If you do find yourself doing a game and it is anything at all like Brigandine, I will gladly support something like that on Kickstarter.
Also if you do take me up for any voice acting roles, I call dibs on Gallo. I can't even recall if he had any cutscenes in GE or not, but he was always my favorite grappler class for some reason.
If you do find yourself doing a game and it is anything at all like Brigandine, I will gladly support something like that on Kickstarter.
Also if you do take me up for any voice acting roles, I call dibs on Gallo. I can't even recall if he had any cutscenes in GE or not, but he was always my favorite grappler class for some reason.