2011-05-09, 10:44 PM
I know your feeling. Recently, I spent a whole day making a basic tree model which is just one tiny part of one map for my game. . . and I still wasn't really happy with how it turned out. But I figure the neurotic perfectionism will pay off in the final product.
For map building, using the PumpkinPaster tool could really speed things up. It runs beside the Map Editor and it lets you copy, paste and save chunks of map Pieces with their Enemies/Objects/etc. You can even do complicated things like rotate/raise/shift# the copied chunks. It takes a little getting used to, but it really save time/frustration in the long run.
For map building, using the PumpkinPaster tool could really speed things up. It runs beside the Map Editor and it lets you copy, paste and save chunks of map Pieces with their Enemies/Objects/etc. You can even do complicated things like rotate/raise/shift# the copied chunks. It takes a little getting used to, but it really save time/frustration in the long run.