Edit: Problem solved! I just noticed there was a hidden untextured face inside the stair model that probably got unknowingly placed there when I made the primitive for the ceiling, all I had to do was delete it .
Hello all, I made this custom stair model using Metasequoia, and converted it to use as a map piece with the SOM Helper Tool. After placing the texture, msm, and mhm files in their respective folders, it'll show up in the SOM editor, but when I go to place the piece and click compile, the compiler crashes and I get these errors: "MAP033 error code [-1073741818]" then "MAP012 Compile Fail", any idea what the problem is? I've imported my own map pieces with extensions before and they've worked fine, but were much less complex, maybe it's a problem with the model itself?
Attached are images of the model and how I plan on using it in the map editor, if it helps.
Hello all, I made this custom stair model using Metasequoia, and converted it to use as a map piece with the SOM Helper Tool. After placing the texture, msm, and mhm files in their respective folders, it'll show up in the SOM editor, but when I go to place the piece and click compile, the compiler crashes and I get these errors: "MAP033 error code [-1073741818]" then "MAP012 Compile Fail", any idea what the problem is? I've imported my own map pieces with extensions before and they've worked fine, but were much less complex, maybe it's a problem with the model itself?
Attached are images of the model and how I plan on using it in the map editor, if it helps.
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Twitter: twitter.com/JC_Bailey1112
Twitter: twitter.com/JC_Bailey1112