Final development news

#41
You are probably better off waiting until I release the first patch anyway. I sometimes feel annoyed and ashamed of the bugs still in my game, but at the end of the day there was no other way to find them unless I released version 1. It was a gamble, but the game has been mostly stable...
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#42
Even big name titles have tons of bugs at release these days. And those companies have whole teams of people doing quality checks. For a lone person making a game of this magnitude, you're doing quite well. I'm going to continue my playthrough and I'll let you know if I encounter any bugs. So far, the only thing close to a bug was when I was trying to squeeze along a narrow cliff path where I wasn't even supposed to go and popped through the wall. But that was just in one place where I wasn't even meant to to go.

I'm really impressed with so many aspects of this game ‎  beerchug
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