2011-05-18, 05:24 AM
There are keyed pedestals in SoM that use a trick which might work for the apple cut. They keep a copy of their key Item inside their stand until the player activates them. Then the key instantly 'pops' out then slowly floats into the pedestal's lock. With a thicker chopping block, the split apple could be hidden inside and instantly switch with the whole apple when the cut occurs. Verdite was wondering about "growing spikes" on a model; could work for that too.
Assimp doesn't support FBX. I was hoping the plugin could import animations to Meta, but I've tried several FBX files and I don't think it works for animation. It would have to be a pretty sophisticated plugin to auto generate anchor boxes with materials and all.
But the FBX plugin successfully exported your apple model (animation and all) and loaded it in MAX- so at least our animated models aren't locked into Meta format anymore.
Assimp doesn't support FBX. I was hoping the plugin could import animations to Meta, but I've tried several FBX files and I don't think it works for animation. It would have to be a pretty sophisticated plugin to auto generate anchor boxes with materials and all.
But the FBX plugin successfully exported your apple model (animation and all) and loaded it in MAX- so at least our animated models aren't locked into Meta format anymore.