Map tiles vanishing

#7
(2010-11-21, 08:22 PM)Verdite link Wrote:I was refering to the slivers.

Well then, by "slivers" I meant the leaf texture polygons that are extremely foreshortened.

I mean that's unavoidable but there should be some more crosshatching polygons so the slivers cannot standout so in the skyline.

PS: For the record the jpeg specification does not add polygons Evil

EDITED: Typical Som objects we have that use that technique have at least 4 polygons intersecting to create 8 spokes. They generally look quite nice.
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Messages In This Thread
Map tiles vanishing - by Verdite - 2010-11-18, 05:58 PM
Re: Map tiles vanishing - by Verdite - 2010-11-18, 06:17 PM
Re: Map tiles vanishing - by HolyDiver - 2010-11-19, 12:26 AM
Re: Map tiles vanishing - by Verdite - 2010-11-20, 10:25 PM
Re: Map tiles vanishing - by HolyDiver - 2010-11-21, 06:16 AM
Re: Map tiles vanishing - by Verdite - 2010-11-21, 08:22 PM
Re: Map tiles vanishing - by HolyDiver - 2010-11-22, 06:54 AM
Re: Map tiles vanishing - by HolyDiver - 2010-11-22, 03:00 PM
Re: Map tiles vanishing - by dmpdesign - 2011-01-17, 02:52 AM



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