Metasequoia modeler tutorials and Keynote translated plugins

Hmm that is a little large, but it sounds interesting, id like to know your method - the hand is stunning and has a good poly count for a non textured model. I just made a video, the final vertices are 466. I intended to run through a bit of sculpting to create grooves etc for a texture but my video recording time ran out.

https://youtu.be/VYS2y-N3mN8
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Very nice Ben. In fact I've layed on some fireworks for you, just take a look out of the window!
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I'll keep an eye open tonight! Last night i was indoors having a few ‎  beerchug in town.
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Metasequoia 3 beta 11 available on the download page.
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Thanks for the notice. I'm loving the new selection tools!
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If you create a cube and add an edge loop the loop select doesn't seem to work and yet at higher poly it goes overboard - through poles - I'm sticking with the plugin.
I like the sculpt though I do find I have to use the reduce poly function periodically.
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Not sure if its been plugin fixed, but the poly reducer really messes up the UV mapping of a model.
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Yeah you're right there. The theory is to sculpt after mapping
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I use a blender plugin to decimate the poly count whilst retaining the UVs. Though generally speaking i'm careful with my verts now ‎  Smokin
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Yeah, I noticed the loop select seems wacky on some shapes. Hopefully he'll tweak it in the final release.

Using the word "decimate" reminded me of when I learned where that word came from. When a division of Julius Caesar's men fled from in combat, he had them lined up and stabbed every 10th man in the stomach as punishment, a slow and excruciating way to die. ‎  It always surprised me that you see busts honoring Caesar in high-brow places considering that some scholarly estimates place him on the top ten list of mass murderers in history along with people like Hitler. It just proves the old adage 'History is written by the victors'. Caesar won his battles. How's that for off topic! ‎  Tongue
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