Thanks for that Diver. Strangely i didnt have that issue when i tested it. Anyway ill include a few tests before the final prologue release that you may like to review.
In regards to the helm, its the base design for a few elaborate helms. There will be a good amount of bone helms...
Looking back on a few older helm designs, i may scrap them, because the newer ones look alot better. Though they may be included as basic items.
I've been busy with designing armour. I completed a set of heavy armour, and made the body for a lighter one. Its looking pretty nice, very primal, and its my personal fave.
I'm a bit concerned about the size of my game, because that body armour alone is 368kb, though some of my items are as little as 12kb. I'm trying my best to keep every item as lowpoly as i can, but for the more intricate designs, i require more poly. Poly reduction after shaping often doesnt turn out. Having textures outputting at 192kb doesnt help either.