2011-08-24, 11:00 PM
I'm pretty sure the bump mapping you are talking about creatura is more a "normal" map which essentially is a bump map that is used as an underlay in a models material. It picks up shadows and the like - but only to an extent. It looks very strange too. Kinda like an x-ray version of your model's texture. If you ever need to know how to make normals ill show you.
However in the case of simple texture baking you could add the sword and create a new seam, and redo the whole texture.
However in the case of simple texture baking you could add the sword and create a new seam, and redo the whole texture.