2012-01-04, 10:58 PM
I must be weird I really liked option B :) though they are both cool.
The colors on this blade remind me of the old dragon warrior games with the deep blues and vibrant highlighting.
The only thing I would caution you on personally is trying to bake in shading into the texture because often times SOM lighting is not as good as it could be with showing the darker areas on the models as they turn or swing in game.
On a side note, has anyone else had an issue in game yet where their custom weapon swing sometimes shows up as an almost pure white texture depending on the cardinal direction the character is facing?
Ive had it happen on 2-3 custom weapons and never did figure out why...I always supposed it had something to do with the ambient lighting.
The colors on this blade remind me of the old dragon warrior games with the deep blues and vibrant highlighting.
The only thing I would caution you on personally is trying to bake in shading into the texture because often times SOM lighting is not as good as it could be with showing the darker areas on the models as they turn or swing in game.
On a side note, has anyone else had an issue in game yet where their custom weapon swing sometimes shows up as an almost pure white texture depending on the cardinal direction the character is facing?
Ive had it happen on 2-3 custom weapons and never did figure out why...I always supposed it had something to do with the ambient lighting.
- Todd DuFore (DMPDesign)
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