The Art thread

#11
Wow. That sword is amazing and it looks really great. I'd hate to be on the receiving end of the blade. Biggrin
Yeah, I'm still around. I haven't much to say anymore however I do lurk around here. Ninja
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#12
Thanks :) you'l be able to swing it at fish etc when the full game comes out!
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#13
A small scene.


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#14
nice skull..orcish? ‎  new enemy perhaps?

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- Todd DuFore (DMPDesign)
Site Founder
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#15
Ah its more of a lizard skull. Heres a closer view of it.
Took me about 25mins.


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#16
My skull work, ready to be put into SoM very soon:

[Image: lowpolyskull.jpg]
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#17
Needs some texture work to remove the pure black but heres the skull in game...


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#18
Recently i was asked to redo some models i made for a mod team. They asked because my older models had very high verts. I remade the helms entirely, and ill show some comparisons (and my learnings) from high poly to low poly.

5th century spangenhelm:
Reference:
[Image: cologne_helmet1.jpg]
Old (6000+ verts):
[Image: scaled.php?server=145&filename=helmfront.png&res=medium]
New (1629 verts):
[Image: scaled.php?server=85&filename=helme.jpg&res=medium]

5th century Wollaston helm:
Reference: [Image: scaled.php?server=216&filename=pioneer01...res=medium]
Old (3700 verts): [Image: scaled.php?server=440&filename=newmape.png&res=medium]
New: (1049 verts): [Image: scaled.php?server=809&filename=brytenwal...res=medium]
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#19
Can you show the wires Ben you've made some big savings there.
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#20
Here are the wireframes:

[Image: scaled.php?server=843&filename=wollaston...res=medium]

[Image: scaled.php?server=407&filename=cologneco...res=medium]

If you need a closer look PM me your email and ill send the mqo to you.
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