2011-02-01, 12:03 AM
would it be possible to import them for use with SoM?
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kf tac enemies?
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2011-02-01, 01:07 AM
The ps2 models are much more different than SOM, it would be more likely to be able to pull models from KF on the playstation or shadow tower because I believe they share very similar model creation styles (though still not equivalent to SOM's mdl unfortunately).
If you would like me to rip some king's field or shadow tower models into a format you can tinker with I would be happy to investigate the process and try to get you some files...whether or not you could successfully bake them into SOM's format is something I have never tried though. What do you think ben, should we see how far we can get?
- Todd DuFore (DMPDesign)
Site Founder
2011-02-01, 03:16 AM
That'd be awesome. I know ML is using kf1 enemies in his game... ML, howd ya do it?
2011-02-01, 07:46 PM
I think it would be awesome to just successfully incorporate Shadow Tower or PSOne King's Field enemies / NPCs.
2011-02-05, 08:29 AM
I agree, I mean how different can they be really, sadly Ben all the enemies in my game are just like yours , reskinns, and no good bosses,.... Bosses are just Great big or enemies with mega high stats......... So it would be cool to import ps1 stuff, I want the kraken :)
2011-02-05, 03:29 PM
ML, I had talked to verdite about maybe creating a mega boss made out of objects, something like the giant titans in god of war....or a huge dragon.
If you would be interested in something in an epic scale that we could build from a set of objects and a massive event list....I would be willing to help out.
- Todd DuFore (DMPDesign)
Site Founder
2011-02-05, 06:08 PM
Sounds good I am willing to lend a hand in the art department if you need.........I mean in KF1 Jap........ did the game really have no boss characters?, never played all the way through............ Shame on From, for being so simple............
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