Brigandine Grand Edition... Translation! - Printable Version +- Sword of Moonlight Forums (https://forum.swordofmoonlight.com) +-- Forum: Lake Noel (https://forum.swordofmoonlight.com/Forum-Lake-Noel) +--- Forum: Game Chat (https://forum.swordofmoonlight.com/Forum-Game-Chat) +---- Forum: Brigandine: Grand Edition (https://forum.swordofmoonlight.com/Forum-Brigandine-Grand-Edition) +---- Thread: Brigandine Grand Edition... Translation! (/Thread-Brigandine-Grand-Edition-Translation) |
Re: Brigandine Grand Edition... - Rune - 2018-06-12 (2018-06-11, 02:53 PM)Nthanhdat link Wrote:Hi lubronbrons, It might be easier to find the character in question either in a save state or on the actual game data and change their class to ninja. below are the hit point and mp bonus stats for each class, so subtract the displayed hp/mp by the displayed amount and search for the information in a save state/Brigandine - Grand Edition.bin file. Yes I have tried giving tier 2 classes to low level knights that are low as level 1 and 2 and the computer will use them... (done in LOF not GE) Hp Mp
Fighter 100 010 Barbarian 120 000 Beserker 140 020 Samurai 130 000 Shogun 150 000 Cavalier 120 030 Paladin 140 050 Avenger 160 040 Mage 000 120 Sorceror 020 140 Wizard 040 160 Druid 020 140 Necromancer 040 160 Priest 050 060 Bishop 070 080 Cardinal 090 100 Monk 090 070 Guardian 120 080 Ranger 120 000 Grappler 140 010 Champion 160 020 Ninja 130 020 Ninja Master 150 030 Scout 090 000 Archer 110 020 Artemis 130 040 Lancer 120 020 Valkyrie 140 040 Enchantress 000 120 Sorceress 020 140 Witch 040 160 Mystic 020 140 Sage 133 055 Cleric 050 060 Lector 070 080 Saint 090 100 Prince 120 050 Lord 140 080 Queen 000 160 Warlock 050 180 Tyrant 150 050 Emperor 180 040 Death Knight 170 060 Clamier 170 200 Angel 000 000 Arch Angel 020 020 Unicorn 000 000 Nightmare 020 010 Pegasus 010 020 Gryphon 000 000 HolyGriff 020 000 Seraph 040 040 Lucifer 060 060 Demon 000 000 Arch Demon 020 020 Ghoul 000 000 Vampire 020 010 Hell Hound 000 000 Fenrir 020 010 Satan 040 040 Lilith 060 060 Vampire Lord 040 030 Merman 000 000 Triton 020 010 Posiedon 040 020 Lizard Man 000 000 Lizard Guard 020 000 Wyvern 000 000 Couatl 020 010 Pixie 000 000 Fairy 020 020 Centaur 000 000 High Centaur 020 000 Mandrake 000 000 Man-Eater 020 000 Dragon 000 000 Red Dragon 020 010 Giant 000 000 Titan 020 000 Gigas 020 000 G-Scorpion 000 000 Death Needle 020 000 Salamander 040 020 White Dragon 020 010 Fafnir 040 020 Bahamut 040 020 Hydra 000 000 Tiamat 020 010 Thor 040 040 Loki 040 040 Roc 000 000 Phoenix 020 020 Clay Golem 000 000 Stone Golem 020 000 Bronze Golem 040 000 Talos 060 000 Jinn 000 000 Djinni 020 020 Dao 020 020 Efreeti 020 020 Marid 020 020 Shaitan 020 020 Lizard King 040 000 King 140 080 Super Tyrant 160 060 Killer Doll 150 040 Knight Master 150 040 Death Sniper 170 090 Death Warrior 220 060 Re: Brigandine Grand Edition... - lubronbrons - 2018-06-17 (2017-11-08, 01:06 PM)notamoosed link Wrote:Hi lubronbrons, why your image have memory address 300A63D8 and above? Mine maxed out at 2cce57a0. hi notamoosed ! sorry late reply about memory address your max 2cce57a0 is not a problem, the code 300A63D8 means address A63D8 the 30 is gameshark command to assign 8 bit value to memory and my Brigandine GE is SLPS_026.61 (cd1) and SLPS_026.62 (cd2) using ePSXe v1.9.25 about stat growth it is possible that bunch of Japanese dev modify those growth stat I think I post about stat growth in this forum somewhere, there you could dig all of the growth database by yourself sorry can't help much regarding this since my mind already focused much on RL btw how I WISH I COULD modify battle OST to Legend of Forsena version... the GE's OST is good, but I prefer LoF music for battle but sadly my PSX modding skill is still lacking~ ==================== (2018-06-11, 02:53 PM)Nthanhdat link Wrote:Hi lubronbrons, hi Nthanhdat ! well... to allow Ranger into Ninja, I don't know how to do that because changing the class tree right now is Not possible for me so instead let's just change the character in question by simple code as user Rune stated above :) Re: Brigandine Grand Edition... - Rune - 2018-06-27 Vampire 052 010 01 128 12 5 108 90 71 255 002 255 0 012 00 00 148 002 060 00 16 26 (Vampire is Vampire Lord)Vampire 024 000 80 002 55 7 224 62 07 128 156 062 7 128 28 13 011 120 001 15 61 16 Merman 248 133 08 128 12 2 098 90 72 255 255 255 0 000 00 00 240 000 102 00 16 18 Merman 000 002 80 000 20 7 080 64 07 128 252 063 7 128 27 04 138 121 001 00 62 00 I was able to locate a few monster classes in the original game data but I was unable to locate where "skills" were listed at... I even tried placing 0 in every entry and I still got nothing... so skills are not listed with class in normal Brigandine. I was able to find move, def, spells, attacks, special moves, etc. Note that skills can have a critical attack but they are not considered separate attacks in normal Brigandine. Re: Brigandine Grand Edition... - sqwerl - 2018-06-30 What would i have to change to lower rune cost and rune cost? I want monsters to have no upkeep and cost -5 per tier upgrade on a grand battle play. Re: Brigandine Grand Edition... - Rune - 2018-06-30 (2018-06-30, 02:03 PM)sqwerl link Wrote:What would i have to change to lower rune cost and rune cost? I want monsters to have no upkeep and cost -5 per tier upgrade on a grand battle play. Rune cost and upkeep? You will need to search the monster you wish to change... Monster in Summon : 10 bytes Byte 00-01-02 : Name Byte 03 : Byte 04 : Level Byte 05 : Exp Byte 06-07 : Base Hp Byte 08-09 : Base Mp Byte 0A : Str Byte 0B : Int Byte 0C : Agi Byte 0D : Rune cost Byte 0E-0F : Mana cost ADDA0 - Angel ADDB0 : Arch Demon ADDC0 - Unicorn ADDD0 - Nightmare ADDE0 - Pegasus ADDF0 - Gryphon ADE00 - Holygriff ADE10 - Seraph ADE20 - Lucifer ADE30 - Demon ADE40 - Arch Demon ADE50 - Ghoul ADE60 - Vampire ADE70 - Hell Hound ADE80 - Fenrir ADE90 - Satan ADEA0 - Lilith ADEB0 - Vampire Lord ADFF0 - Merman AE000 - Tritan AE010 - Posiedon AE020 - Lizard Man AE030 - Lizard Guard AE040 - Wyvern AE050 - Couatl AE060 - Pixie AE070 - Fairy AE080 -Centaur AE090 - High Centaur AE0A0 - Mandrake AE0B0 - Man-Eater AE0C0 - Dragon AE0D0 - Red Dragon AE0E0 - Giant AE0F0 - Titan AE100 - Gigas AE110 - G-Scorpion AE120 - Death Needele AE130 - Salamander AE140 - White Dragon AE150 - Fafnir AE160 - Bahamut AE170 - Hydra AE180 - Tiamat AE190 - Thor AE1A0 - Loki AE1B0 - Roc AE1C0 - Phoenix AE1D0 - Clay Golem AE1E0 - Stone Golem AE1F0 - Bronze Golem AE200 - Talos AE210 - Jinn AE220 - Djinni AE230 - Efreeti AE240 - Marid AE250 - Dao AE260 - Glitch AE270 - Lizard King Re: Brigandine Grand Edition... - Nthanhdat - 2018-07-10 what way to use pec? i want to use serial repeater same this: 50002A60 0000 [same FOR func] D00AFC7E 0500 <- code only work on this line [same IF func] 800AFC5C 9F00 <- this line not work (i want this line work same above line) [same ASSIGNMENT func] who pro pec can help me, plz? Re: Brigandine Grand Edition... - Dinar Yunus - 2018-08-23 Does anyone have a gameshark code for every characters in Brigandine GE ? (Not LOF) I want to change them to another class. For example, Lance become an Emperor (like Zemeckis), Dryst become a Ghoul, etc. Please help :D Re: Brigandine Grand Edition... - Rune - 2018-08-29 https://brigandine.enjin.com/forum/m/46873425/viewthread/32181069-cheat-engine-brigandine-ge https://brigandine.enjin.com/forum/m/46873425/viewthread/32183999-convert-to-gs-codes Ashthebloody from forsena's new website has a few topics that might interest you... Re: Brigandine Grand Edition... - Dinar Yunus - 2018-08-30 Access denied. I couldn't see any post there Re: Brigandine Grand Edition... - Rune - 2018-09-01 https://brigandine.enjin.com/login/do/register create an account then... |