Changing ingame font . . .

#1
I've figured out a way to change SoM's ingame menu font. It's rather a pain to explain the procedure so I'm posting here just to let people know it's possible. If anyone gets ready to release a finished game and wants to change their font first, post here and I'll try to get them set up.


Attached Files
.jpg   ReFont.jpg (Size: 39.82 KB / Downloads: 429)
Reply

#2
I'm thinking of changing the default font to this font in my next translation update. Does it look King's Fieldish enough?

I wouldn't change it at all but SoM's current font (MS Mincho) wasn't really designed for English so I
look at the change as part of translating more as than just inserting my personal taste.


Attached Files
.jpg   Sample1.jpg (Size: 169.75 KB / Downloads: 419)
Reply

#3
Hmmm...this is intriguing.

Maybe sometime you could educate a dolt like me on how to do this?
- Todd DuFore (DMPDesign)
Site Founder
Reply

#4
I like that second font, I think it goes well with KF...if you do change the default this would be a good one.
He who was born with the light, will die with the light...rage against the dying of the light.
Reply

#5
Thank you for the input Darchangel :)
I also found out that 'Display Message (formatted)' can use other fonts besides Mincho and Gothic.
However, the person playing the game has to have the font installed or the message's will default back to some other font.
I think it would be neat to compile a SoM font pack that includes a few fonts with different character for use with
'Display Message (formatted)'. They could then be distributed with SoM games.

Attached is the font shown above; if you install it on your system, it should be available under 'Display Message (formatted)'. ‎ 


Attached Files
.zip   SoM1.zip (Size: 58.12 KB / Downloads: 202)
Reply





Users browsing this thread:
3 Guest(s)