Rathmor News 19/08/2011 - 28/02/2013

#31
wow what size are the textures on that?

That really looks KF style with the shading and such. I love the new map pieces Ben, youre making me want to start popping out some new ones :)

This is how I wanted my 'dark cave' wall to look in DD.
- Todd DuFore (DMPDesign)
Site Founder
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#32
The wall is 256x256, and the floor 512x512 though in game anything higher than 256x256 for a single asset like a wall can recieve really bad pixelation from a distance. I guess thats' SoMs texture filtering. Just not good enough i guess. Though look at Dark Souls - the textures arent very large yet they are efficient, in Anor Londo you'l notice alot of embossed texturing. I wouldnt be surprised if alot of them are just embossed textures. Its even done on near distant walls to a slight extent. I suppose normal mapping just cant cut it the way embossing does. Bowl
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#33
New update, have a deek. (look) ‎  Rainbow
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#34
A new demo? I can't wait to see everything you made in game! So, mid november huh? looks like I'll be tossing skyrim aside for a bit. Movingeyes
Yeah, I'm still around. I haven't much to say anymore however I do lurk around here. Ninja
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#35
Yeah its not gonna be a proper full demo its more of a showcase of whats coming. Though i will make plenty of extras to do.
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#36
A showcase is fine with me. I still cant wait until then...
Yeah, I'm still around. I haven't much to say anymore however I do lurk around here. Ninja
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#37
The arch works nicely to break the straight lines- excellent texture too.
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#38
Thanks, i modified the texture quite alot to suit SoM.
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#39
I know most will probably be playing Skyrim, anyway just to say theres an update.
Think of me hauling away at my game whilst you steal a goblins clothing and sell it.
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#40
LoL "Dead Naked Goblins" - sounds like a rock-band in San Francisco!
Your new monster looks great- like a combo between a gopher and an earwig. beerchug
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