Final development news

#42
Even big name titles have tons of bugs at release these days. And those companies have whole teams of people doing quality checks. For a lone person making a game of this magnitude, you're doing quite well. I'm going to continue my playthrough and I'll let you know if I encounter any bugs. So far, the only thing close to a bug was when I was trying to squeeze along a narrow cliff path where I wasn't even supposed to go and popped through the wall. But that was just in one place where I wasn't even meant to to go.

I'm really impressed with so many aspects of this game ‎  beerchug
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Messages In This Thread
Final development news - by Verdite - 2014-01-20, 04:05 AM
Final development news thread... - by Verdite - 2014-05-14, 10:37 PM
Re: Final development news - by Verdite - 2014-08-19, 02:33 AM
Re: Final development news - by HwitVlf - 2014-08-19, 09:35 PM
Re: Final development news - by GusLeRoi - 2014-08-21, 02:13 PM
Re: Final development news - by Verdite - 2014-08-23, 02:00 AM
Re: Final development news - by GusLeRoi - 2014-08-23, 03:24 AM
Re: Final development news - by Verdite - 2014-08-28, 09:41 PM
Re: Final development news - by JC Bailey - 2014-08-29, 01:13 AM
Re: Final development news - by GusLeRoi - 2014-08-31, 02:22 PM
Re: Final development news - by Verdite - 2014-08-31, 03:55 PM
Re: Final development news - by GusLeRoi - 2014-08-31, 04:43 PM
Re: Final development news - by Verdite - 2014-08-31, 04:55 PM
Re: Final development news - by Verdite - 2014-08-31, 09:33 PM
Re: Final development news - by dmpdesign - 2014-09-03, 02:35 AM
Re: Final development news - by Verdite - 2014-09-03, 12:35 PM
Re: Final development news - by HwitVlf - 2014-09-03, 08:31 PM



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