2009-05-02, 03:26 AM
each map piece consists of these parts:
icon - the map piece icon you on the editor
map icon - the icon it generates when you use the in game map feature
model file - .msm file which contains the frame of the map piece and references the associated .txr or texture file
the collission data - .mhm file which tells it where the boundaries of the map piece are.
for a quick look at it, install the tools and run the prtsedit.exe program, youll see all the stuff (except texture file) that goes into a map piece.
icon - the map piece icon you on the editor
map icon - the icon it generates when you use the in game map feature
model file - .msm file which contains the frame of the map piece and references the associated .txr or texture file
the collission data - .mhm file which tells it where the boundaries of the map piece are.
for a quick look at it, install the tools and run the prtsedit.exe program, youll see all the stuff (except texture file) that goes into a map piece.
- Todd DuFore (DMPDesign)
Site Founder
Site Founder