Some KF2(US) questions

#7
Hmmm....magic power?

KF1 had a generic magic power stat, but I thought KF 2 seperated them into all the elements? ‎  To have a 'magic power' of 50 or above you would I guess have to have one in all categories above 50.

Im more inclined to think its level based rather than magic stat based.

What level are you right now?
- Todd DuFore (DMPDesign)
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Messages In This Thread
Some KF2(US) questions - by scott - 2009-10-26, 05:05 PM
Re: Some KF2(US) questions - by dmpdesign - 2009-10-26, 07:12 PM
Re: Some KF2(US) questions - by darchangel - 2009-10-27, 01:01 AM
Re: Some KF2(US) questions - by HolyDiver - 2009-10-27, 01:09 AM
Re: Some KF2(US) questions - by dmpdesign - 2009-10-27, 02:05 AM
Re: Some KF2(US) questions - by scott - 2009-10-27, 01:44 PM
Re: Some KF2(US) questions - by dmpdesign - 2009-10-27, 02:08 PM
Re: Some KF2(US) questions - by scott - 2009-10-27, 02:27 PM
Re: Some KF2(US) questions - by dmpdesign - 2009-10-27, 04:30 PM
Re: Some KF2(US) questions - by scott - 2009-10-27, 05:06 PM
Re: Some KF2(US) questions - by scott - 2009-10-28, 01:55 PM
Re: Some KF2(US) questions - by dmpdesign - 2009-10-28, 08:20 PM
Re: Some KF2(US) questions - by dmpdesign - 2009-10-28, 08:21 PM
Re: Some KF2(US) questions - by scott - 2009-10-29, 01:44 PM
Re: Some KF2(US) questions - by dmpdesign - 2009-10-29, 07:07 PM
Re: Some KF2(US) questions - by scott - 2009-10-30, 02:03 PM
Re: Some KF2(US) questions - by Creatura - 2011-07-07, 09:42 AM
Re: Some KF2(US) questions - by Creatura - 2011-07-07, 10:08 AM



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