2009-10-31, 08:23 AM
It sounds like you're seeing what I was seeing, in which case underclocking always fixed it. I never made a connection to 64bit hardware, but I found many online posts suggesting underclocking and that always made this go away. Underclocking just means you're giving the hardware more time to breath so inconsistencies don't happen. I felt put upon too, but what can you do. That said I don't know for sure that is what's happening, but it sounds like it. I'm suprised if SOM could make that happen.
But about black squares, that can also happen because I've noticed when SOM knocks out pixels, even though with filtering on, that whole pixel turns black in a square shape. I never tried turning up the lighting as Todd suggests (nor would I want to) ...eventually I was going to lean on everyone to help correct all the textures that are prone to doing that. I know the slime and the griffin have a lot of holes in them.
But about black squares, that can also happen because I've noticed when SOM knocks out pixels, even though with filtering on, that whole pixel turns black in a square shape. I never tried turning up the lighting as Todd suggests (nor would I want to) ...eventually I was going to lean on everyone to help correct all the textures that are prone to doing that. I know the slime and the griffin have a lot of holes in them.