2010-11-22, 06:54 AM
(2010-11-21, 08:22 PM)Verdite link Wrote:I was refering to the slivers.
Well then, by "slivers" I meant the leaf texture polygons that are extremely foreshortened.
I mean that's unavoidable but there should be some more crosshatching polygons so the slivers cannot standout so in the skyline.
PS: For the record the jpeg specification does not add polygons
EDITED: Typical Som objects we have that use that technique have at least 4 polygons intersecting to create 8 spokes. They generally look quite nice.