Moving NPCs via Events

#6
Some boards are strict on that kind of double posting so editing is what I did. ‎  I'll just make new posts from now on.

There is a command to hide and show NPCs, or rather remove NPCs from a map and show Event NPCs. ‎  They work based on how the NPCs spawn though. ‎  NPCs that spawn as events can be controlled nicely but normal spawns are a bit more finicky.
Building, getting bored, building again, getting bored again, repeat.
[Current Project: Daeyln (working title)]
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Messages In This Thread
Moving NPCs via Events - by MaskedGamer - 2009-07-31, 02:22 PM
Re: Moving NPCs via Events - by dmpdesign - 2009-07-31, 06:09 PM
Re: Moving NPCs via Events - by HolyDiver - 2009-07-31, 08:52 PM
Re: Moving NPCs via Events - by MaskedGamer - 2009-08-02, 01:03 PM
Re: Moving NPCs via Events - by HolyDiver - 2009-08-07, 11:23 PM
Re: Moving NPCs via Events - by MaskedGamer - 2009-08-20, 11:21 AM
Re: Moving NPCs via Events - by HolyDiver - 2009-08-20, 09:51 PM



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