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Brigandine GE : Hex Edito...
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world of fire
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Vault of ideas(Mods/hacks...
Forum: Brigandine: Grand Edition
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In game menu translation
Forum: SOM Guides, FAQ and Help
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Website Update Feedback (...
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kings-field.neocities.org...
Forum: King's Field Series
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Hello! :D
Forum: General Discussion
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Unable to climb stairs ma...
Forum: SOM Guides, FAQ and Help
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Mista Fopa didn't give a ...
Forum: King's Field Series
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2024-08-27, 03:03 AM
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Wiki rendering issue.
Forum: General Discussion
Last Post: StolenBattenberg
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Any chance to make SOM friendlier to DirectX9 and beyond? |
Posted by: ArbalestX - 2009-09-28, 11:10 PM - Forum: SOM Guides, FAQ and Help
- Replies (26)
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An unusual question for you all, more specifically to Holy Diver.
As we all know, SOM isn't too friendly for Windows XP and Vista. While the XP users can disable DirectDraw (I'm an XP user.) It's still very annoying to have to disable DirectDraw so the user can add an event/enemy/item to a part of the map, then re-enable it so the game can test-run decently. Maybe I'm doing it wrong, but that's how I have to handle things so I can test-run it through the map editor.
While one solution is to run the game via Virtual PC software, is there any chance that the game can be altered so it's more compatible for later versions of DirectX? If that is possible, then can we go further to make it more compatible for Vista?
A question for the curious.
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Project status! |
Posted by: dmpdesign - 2009-09-28, 09:48 PM - Forum: SOM Games General
- Replies (76)
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***EDITED 3/4/2010***
I need some updates to put in here gang.
Asus, where are you at with your project? Lava? Verdite? JohnnyPark?
I will keep this top most up to date as possible.
Thanks!
=================================================================================
ArbalestX - Project "unknown" - status unknown.
AsusX2 - Project "King's Field V" - Demo available.
Darchangel - Project "Battle for the Verdite Inn" - Demo available.
DMPDesign - Project "Dark Destiny" - Game V1 available.
Hguols - Project "unknown" - I know hes working on one in secret!
HolyDiver - Project "DOM09" - In progress - status pending updates to SOMex.
HwitVlf - Project "unknown" - May not be working on this anymore.
JohnnyPark - Project "Wicklow" - Demo available.
KilroyFX - Project "Before Melanat" - status discontinued.
Lavaelf1024 - Project "unknown" - status unknown.
Madison Lastrega - Project "Fallen By The Way" - Demo soon.
Muffy - Project "unknown" - status unknown.
I would like to incorporate something on the main site about everyone's current SOM project they are actively working on (if you think youll finish that is).
I know we had several posters in the last month or two talk about making a game and had started using SOM and posted here and there, but we never hear back from these people. So either they have given up or they are entrenched in game design and cant take time to talk.
Either way, if I can get feedback from the several people i know are sticking with it and making a game to put some sort of progress section on the main site. (Holy I know you had talked about remaking the main site, and we will get to that soon I am sure).
I would like people that reach the main site to know its not just out of date and a dead link where no one visits. I would like them to see that there are SOM projects being created, to know the progress on those projects, and to create a web page for the individual projects so the creators can highlight their games, upload their demos etc.
I know darchangel is semi-actively working on his game, tom may have another in the works secretly ( i just know how you are!), i know holy has the DOM 09 project (which my guess will likely end up being DOM 2010 project). John probably has some work in progress stuff, and kilroyfx has a game thats partially completed too.
Anyone wanna post their status or want me to create a simple webpage for their game from the main site?
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Let's quest for Sword of Moonlight graphics... |
Posted by: Holy_Diver - 2009-09-24, 06:14 PM - Forum: Resources Wanted/Available
- Replies (8)
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I think it would be swell to put together a collection of all the graphics which accompanied the release of SoM. Starting with this one (https://www.fromsoftware.jp/main/soft/im...som_p1.gif) which I'd like to try to try to work into a new banner for the front page so we can get started converting the main site over to WordPress (we gotta have something, and WP is what I know/have)
There might be a better graphic for all I know, and just out of curiosity, I think it would be again very worthwhile to track down all the graphics we can, and lean on those of us with copies of the original product to scan/share what they can of their boxart/inserts/manuals etc.
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The button config problem |
Posted by: dmpdesign - 2009-09-19, 02:04 AM - Forum: SOM Guides, FAQ and Help
- Replies (1)
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Because I cant remember and I have been asked, can someone post the exact fix for the pad configuration that can be implemented into the game.exe please. Id like to keep bugs and bug fixes in this section of the forum and ill be damned if i can find the email or post that describes the fix.
Thanks
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