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  King's Field Additional I & II Soundtracks
Posted by: 8bitninja - 2011-12-17, 04:32 PM - Forum: King's Field Series - Replies (19)

Say what you will of the rather disappointing PSP versions of King's Field but the music is fantastic. Remixed and moody versions of already stellar and atmospheric tracks from earlier King's Field games is nothing, and I mean nothing, to sneeze at. I have a lot of rips and original soundtracks for the KF games but nothing more than two or three tracks from the Additional series. I would really like to have it though so I was wondering if any of you fine gentlemen and good knights is sitting on some music from the two Additional games. If so, please let a fellow fan know. Cheers!

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  A couple of interesting things I dug up...
Posted by: Guyra - 2011-12-15, 08:51 PM - Forum: General Discussion - Replies (11)

So, I went back in time to the late 1990s and dug up a couple of things.

This guy in (somewhat) high resolution:

[Image: dude.gif]


And an official trailer video for KFII(US), in three different versions:
Large (lol, "large"...)
Small
Avi with no sound



Those are all taken from ASCII's official website, from back when KF(US) and KFII(US) were the only games they had released, and their site looked like something made by a five year old. WayBackMachine FTW! ;D

PS: VLC plays the files perfectly. :)

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  A question about Shadow Tower Abyss's ending(SPOILERS!!!!)
Posted by: knighTeen87 - 2011-12-14, 02:22 AM - Forum: King's Field Series - Replies (9)

*I CAN USE SOME SPOILERS FOR MY QUESTION. BE AWARE!"
Thanx to our hero Weissvulf again and again, i could finally played thru STA. And it was extremely good. anyways, here is my question. Right after the Dense Fog area, i kicked beat Auriel/Rurufon on the bridge area and take her ring. After that i cleaned two more areas and went to the final area. A demon Auriel/Rurufon was waiting for me. I slayed her again, and right after that i sliced the talking blob and boom! our hero was at the outside of tree and somegirl was looking at her from the behind of a tree. That's all.
What i will ask is, is that the only ending? Or did get a "bad ending" for killing Auriel/Rurufon? Is that so how can i get the other ending? Do not be afraid of using spoilers
But if you say that's the only ending, i have to say that this one was the easieast finall boss of my entire gaming life and that 10 seconds of ending was one of the worst endings i have ever seen. KF4's final battle was terrible also but the ending was good at least.
And there is a pendant in my inventory that i couldn't find any place to use it. What is it for?
Thanx for help!

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  A translation request, a big favor....
Posted by: Hguols - 2011-11-27, 08:43 PM - Forum: General Discussion - Replies (11)

I just got custom firmware for my PSP 3000. ‎  Apparently this little scene has come a long way, and it looks like the officials are working with the "customs" instead of trying to stamp them out.

Anyway, with custom firmware 6.60 pro-b9 and its wonderful soft modding goodness, it was a simple install and I have quite a few extra features and the official firmware one button push away. ‎  One of the bonuses of the custom firmware is that I can rip UMDs into ISOs. ‎ 

My request is... ‎  Could I please have the best translator I know of (John) translate King's Field Additional I and II with the perfect ISO provided?
I'll even go as far as to reimburse you for your time.

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  Happy turkey day!
Posted by: HwitVlf - 2011-11-24, 10:53 PM - Forum: General Discussion - Replies (3)

[Image: user756_1164337476.jpg]

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  Need help finding Gaia Stone
Posted by: michael - 2011-11-18, 07:05 AM - Forum: Dark Destiny - Replies (3)

Hey I would like to say congratulations on making the great game :D It has been fun so far.

But I am having trouble finding the Gaia stone for the Fairy queen D:
I have explored King Harvine's place and the area around where you find the Shiden but I cannot find the stone.

Please help thanks :D

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  Interesting idea for an actual shield
Posted by: Verdite - 2011-11-17, 02:05 PM - Forum: SOM Addons - Replies (3)

A while ago i posted about support magic... The wolf gave me good info...

(2011-10-14, 11:41 PM)HwitVlf link Wrote:This is one of SoM's more disappointing problems. You can get the duration to save by selecting an attack spell and setting its stats, saving and then switching back to a support spell model. But, Todd noticed that the screen effects for support spells last the correct amount of time, but the actual stat boosts, fizzle out early. They only last about 1/10 the duration of the screen effects. ‎  You can still set up curative support spells, but anything with a 'duration' doesn't work well ‎ 

This got me thinking. What about having an actual shield model that appears instead of a normal support magic graphic. You could set it to 3 seconds, and be able to have the defence increases, meaning if you were hit the damage would be lessened. You could still attack, but raising your shield would mean high mp consumption and a slow regen rate for balancing. I'm not sure how this would work with 2 handers... But its a perfect for spears and one handers.

If the player picked up a shield, then the player would learn magic. Or, the player would start with a round shield and have it strengthen over time.

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  DD video
Posted by: Verdite - 2011-11-11, 03:48 AM - Forum: Dark Destiny - Replies (1)

Todd did you make the






*SPOILER below*















Earth hammer video?

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  A few questions...
Posted by: scott - 2011-10-28, 02:52 AM - Forum: SOM Guides, FAQ and Help - Replies (15)

Alright, lets get started then:

1. I liked the grass texture Todd had and was wondering if I could simply copy the txr file (yko01, correct me if I'm wrong) and place it in the v1.2 of SoM. It sounds easy and that why I'm asking this, because things never seem to be that easy.

EDIT: This has beed solved and answered, I downloaded most of the addons from HwitVlf's website and found out the house set replaces the grass texture.

2. I think I've found a new SoM bug. I was testing the length of the status effects to see how long they last before they are "auto cured" and I saw slow seemed to never go away. I dropped the timer after it reached 5 mins. So, is the slow status effect broke? (It can still be cured by items/magic.)

3. Can the damage or length of the poision status effect be changed? It seems poision is only deadly at early levels of the game, and can be ignored when you have much more health.

4. Is there a way to convert items/objects back into a format meta can open?

5. Any way to stop the dark status effect from flashing? It seems almost useless because you can still see quite clearly. I miss the KF dark status effect cause I could never see anything until it was too late. I always hated it, but I still miss it.

6. Could new screen effect be added or be able to change one? (For events)

That seems to all for now, I'm sure most of these I already know the answer to but it never hurts to ask. Razz

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  KF music
Posted by: Verdite - 2011-10-27, 04:23 PM - Forum: General Discussion - Replies (16)

Does anyone have any scores or ideas about what music was used in KF? Im looking for the KF west coast / shore score, and i'm wondering if anyone knows of any medieval style plugins for fruity loops or a music studio.

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