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Tile gap!!
Forum: SOM Guides, FAQ and Help
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Need help translating the...
Forum: SOM Guides, FAQ and Help
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(LOST MEDIA???) The Lost ...
Forum: SOM Games General
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Tutorial Images Missing
Forum: SOM Guides, FAQ and Help
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Brigandine GE : Hex Edito...
Forum: Brigandine: Grand Edition
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2024-11-26, 06:30 PM
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world of fire
Forum: Diadem of Maunstraut
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2024-11-07, 06:32 PM
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Vault of ideas(Mods/hacks...
Forum: Brigandine: Grand Edition
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In game menu translation
Forum: SOM Guides, FAQ and Help
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2024-09-08, 01:22 PM
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Website Update Feedback (...
Forum: General Discussion
Last Post: Verdite Cat
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kings-field.neocities.org...
Forum: King's Field Series
Last Post: Verdite Cat
2024-09-04, 12:30 AM
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Interesting idea for an actual shield |
Posted by: Verdite - 2011-11-17, 02:05 PM - Forum: SOM Addons
- Replies (3)
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A while ago i posted about support magic... The wolf gave me good info...
(2011-10-14, 11:41 PM)HwitVlf link Wrote:This is one of SoM's more disappointing problems. You can get the duration to save by selecting an attack spell and setting its stats, saving and then switching back to a support spell model. But, Todd noticed that the screen effects for support spells last the correct amount of time, but the actual stat boosts, fizzle out early. They only last about 1/10 the duration of the screen effects. You can still set up curative support spells, but anything with a 'duration' doesn't work well
This got me thinking. What about having an actual shield model that appears instead of a normal support magic graphic. You could set it to 3 seconds, and be able to have the defence increases, meaning if you were hit the damage would be lessened. You could still attack, but raising your shield would mean high mp consumption and a slow regen rate for balancing. I'm not sure how this would work with 2 handers... But its a perfect for spears and one handers.
If the player picked up a shield, then the player would learn magic. Or, the player would start with a round shield and have it strengthen over time.
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KF music |
Posted by: Verdite - 2011-10-27, 04:23 PM - Forum: General Discussion
- Replies (16)
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Does anyone have any scores or ideas about what music was used in KF? Im looking for the KF west coast / shore score, and i'm wondering if anyone knows of any medieval style plugins for fruity loops or a music studio.
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Any tips on making map Piece icons? |
Posted by: HwitVlf - 2011-10-26, 05:59 AM - Forum: SOM Guides, FAQ and Help
- Replies (9)
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I'm working on some cliff Pieces and was trying to figure the best way to make icons- meaning the little tile bmps that show up in the editor. Does anyone have tips on how to make those icons so they are easy to comprehend when building maps? I expect Ben would be the expert but any tips would be appreciated.
I think confusing icons was the main problem with Todd's cliff set and also several of the Japanese Piece sets.
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