Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 569
» Latest member: AreYouDead
» Forum threads: 910
» Forum posts: 12,608

Full Statistics

Latest Threads
Brigandine GE : Hex Edito...
Forum: Brigandine: Grand Edition
Last Post: Rune
2024-11-26, 06:30 PM
» Replies: 20
» Views: 37,219
world of fire
Forum: Diadem of Maunstraut
Last Post: Henrique
2024-11-07, 06:32 PM
» Replies: 0
» Views: 182
Vault of ideas(Mods/hacks...
Forum: Brigandine: Grand Edition
Last Post: Rune
2024-09-29, 09:03 PM
» Replies: 39
» Views: 26,080
In game menu translation
Forum: SOM Guides, FAQ and Help
Last Post: Azynt
2024-09-08, 01:22 PM
» Replies: 2
» Views: 392
Website Update Feedback (...
Forum: General Discussion
Last Post: Verdite Cat
2024-09-05, 08:48 PM
» Replies: 19
» Views: 8,157
kings-field.neocities.org...
Forum: King's Field Series
Last Post: Verdite Cat
2024-09-04, 12:30 AM
» Replies: 2
» Views: 1,822
Hello! :D
Forum: General Discussion
Last Post: Verdite Cat
2024-09-02, 02:19 PM
» Replies: 2
» Views: 1,037
Unable to climb stairs ma...
Forum: SOM Guides, FAQ and Help
Last Post: Fennick
2024-08-27, 08:18 PM
» Replies: 3
» Views: 740
Mista Fopa didn't give a ...
Forum: King's Field Series
Last Post: Verdite Cat
2024-08-27, 03:03 AM
» Replies: 5
» Views: 716
Wiki rendering issue.
Forum: General Discussion
Last Post: StolenBattenberg
2024-05-08, 05:08 AM
» Replies: 1
» Views: 1,324

 
  Heroes and Castles
Posted by: Hguols - 2014-06-08, 02:23 AM - Forum: General Discussion - Replies (1)

This is an android/ios game that (strangely/hilariously enough) reminds me of a mix between King's Field and Serious Sam.
I've had quite a bit of fun playing this already.

At its foundation, its a "protect the castle" game with a generous portion of the strategy elements replaced with Action RPG elements.

https://www.youtube.com/watch?v=PnpPehZKE7E

Print this item

  Goat zombies??!
Posted by: HwitVlf - 2014-06-04, 07:51 PM - Forum: Game Chat - Replies (1)

I came across this trailer for Goat simulator. If I had been drinking milk, it would have come out my nose...

Does anyone remember the trailer for Dead Island (I'm a big Mairi Campbell ‎  fan and she did the music for it).

Print this item

  Lighting Test for a Horror Game
Posted by: JC Bailey - 2014-06-01, 09:36 PM - Forum: General Theory Discussions - Replies (6)

These are some test images I made up with the help of Verdite for a Horror-RPG I plan on developing. The first image's foggy ambiance was inspired by Silent Hill, and the second image shows how light can reflect off enemy models in a dark cave. One of the problems I had in Return to Melanat was the visibility of map tile seams due to the lack of lighting effects, and I think this does a good job at hiding that. So what do you all think, would you like to see a horror game like this made with the Sword of Moonlight tool?

PS: The zombie's name is Robert.



Attached Files Thumbnail(s)
           
Print this item

  Return to Melanat [Full Game]
Posted by: JC Bailey - 2014-05-30, 05:27 PM - Forum: JC Bailey's Games - Replies (53)


Return to Melanat

Introduction: Return to Melanat is an attempt to recreate the environments of King's Field 2 in a whole new light, and while delivering an entirely new story. Like all King's Field games, its gameplay centers around exploration, methodical combat, and light puzzle solving. All seven areas of Melanat are recreated to scale using nothing but the SOM toolset and very few custom resources. Please offer any constructive feedback, and have fun!

Note: This game is meant to be played in a standard 4:3 resolution. Widescreen mode is still playable, but will cause tile cut-off in open environments like the West Shore.

Download Links (235mb):
Full Game (Version 1.2)
https://www.mediafire.com/download/gjq7e...elanat.rar

Alternate Link
https://gamejolt.com/games/return-to-mel...os=windows

Version History
Version 1.0
- Game released.

Version 1.1
- Added directional lighting effects, which help to smooth out and blend textures.
- Rebalanced magic to make it a much more viable option in combat.
- The Moonlight Sword no longer increases holy magic, but regenerates more MP.
- A few instances where enemies could shoot projectiles through walls have been fixed.
- Healing spells now cost slightly more MP to cast.
- Fixed numerous grammatical errors.

Version 1.2
- Added a new area called the Lost City, which can be found behind a secret door on the West Shore.
- Reworked and added several small details to all maps.
- Added 11 (double the original amount) new NPCs and reworked all NPC dialogues.
- Added a fully voiced intro cutscene (voiced by Verdite).
- Added an extra final area and boss, and redid the ending cutscene.
- Added several new signs and wall writings.
- The dragon fountains now have to be 'activated' before they can be used.
- Removed the Aged Feather, but Dragon Fruits can now respawn on death.
- Reduced the amount of HP that Earth Herbs heal.
- Improved the sound quality of background music.
- Darkened the lighting a little.
- Added sword magic.
- The cliffs on the West Shore and East Shore are now much taller and more realistic looking.
- Lighthouses now actually look like lighthouses.
- Dark Slayer, nuff said.

Gameplay Length
Long (6-8 hours)

Story/Setting
This game takes place about twenty years after the events of King's Field 3. Light has been granted to the world and peace reigned for a while, however, a mysterious darkness has emerged on the Island of Melanat. Fearing the worst, the king led a detachment of knights to the island in an attempt to contain the spreading darkness, but they have not been heard from since. You play as a young prince who journeys to Melanat in search of his missing father, the king. From there, it is up to the player to explore the island and reveal its hidden secrets.

Screenshots
[Image: 1_zps428d4717.png]
[Image: 2_zpsd2d6672f.png]
[Image: 3_zps49faf4d7.png]

Credits
- From Software, for developing the engine and its resources, also for making King's Field.
- HwitVlf, for translating the SOM software and providing custom assets.
- Jacob Lake, who composed most of the soundtrack.

Beta Testers:
- Dmpdesign
- Verdite
- Jacob Lake
- George Ross

Print this item

  King's Field V - What do you expect?
Posted by: JC Bailey - 2014-05-29, 02:07 PM - Forum: King's Field Series - Replies (2)

The question I'd like to ask in this post is simple - What would you like to see in a new King's Field sequel?

Should it go back to the original trilogy, expand on The Ancient City, or create an entirely new universe?

What would the setting be like, and what types of areas would you be willing to explore in this setting?

Lastly, how much content, in general, should a game like King's Field V have?

Print this item

  A Gauntlet Legends Style Game
Posted by: dmpdesign - 2014-05-29, 03:39 AM - Forum: Game Chat - Replies (4)

Maybe I should call it a clone lol, but my programmer and I have dabbled in sorting a Gauntlet Legends style game the last couple days - here is 2 days worth of effort or so:
https://www.youtube.com/watch?v=vxSXH2TN...e=youtu.be

Note my dynamic lights aren't working for some reason when I run Fraps, its odd - I think it might be framerate driven (auto adjusts quality on low framerate detection).

Anyhow, if we get interest, this game may appear on Steam and possibly mobile format in the future!

Print this item

  Gold Pieces Crashing SOM
Posted by: JC Bailey - 2014-05-27, 03:59 PM - Forum: General Discussion - Replies (7)

This is a bug that I noticed when testing Return to Melanat. Apparently, leaving too many gold pieces on the ground will eventually crash a Sword of Moonlight game, I believe the amount is around 100. Is there any way to fix this?

Print this item

  patreon.com anyone using that?
Posted by: dmpdesign - 2014-05-13, 01:10 AM - Forum: General Discussion - Replies (8)

So it was brought to my attention that a former affiliate with som.com had posted on patreon.com to get some patrons to continue work on SoM related activities as a hobby - as we all know, making games costs a great deal of personal time, time that could be spent on a paying job and so on. ‎  After reading into it, I think its a great website with a great idea...and was wondering if anyone has or is thinking about posting a patreon page to help them fund their work. ‎  I actually think I may.

Anyhow if anyone is on there and is looking for support, please post here!

Print this item

  Level transitions in SoM , and lighting
Posted by: Verdite - 2014-05-11, 05:27 PM - Forum: General Theory Discussions - Replies (6)

Hello folks

I would like a few opinions on what I am debating over, and this will affect how my game turns out. Yes, all 25 base levels will be either changed or kept as they are depending on how I go about this.

So, after putting it off for a long while and reading up on map transitions in SoM, I decided to do a test to see the transition from a light to dark area. It doesnt work well at all by using the least 'scene' like approach, having no black on /off or white on/off.

There will be no warping through objects or items in my game, as I want the player to get the sense of adventure and playability... So it means I need to either get the lighting standardised across the whole board for my levels, or simply break the immersion feeling that I have tried very hard to preserve.

The problem is that I have outdoor and indoor areas. If I were to standardise the lighting universally, it would probably be based around the indoor, darker areas meaning outdoor sections would suffer in terms of visibility.


Print this item

  kings-field site broken - go to kings-field.neocities.org instead
Posted by: dmpdesign - 2014-05-10, 01:34 AM - Forum: General Discussion - Replies (22)

Ok guys, I have a moral question for you... Martin, our old friend (DarchAngelX on the boards) apparently does not respond to emails anymore as I have tried to reach him for months about the condition of his website. ‎  kings-field.neocities.org has been hacked...for months and is now a dangerous website with phishing ads etc all over the place on it...this is no fitting way to host one of my favorite sites on the web.

So my question is...I was contemplating recreating all the pages on som.com/kings-field sub links on this domain. ‎  It wouldnt be that hard, copying his html, grabbing all the images (while they are still available) and updating the urls wouldn't take me more than a few days effort. The question is, is that bad form, would people mind?

Obviously if you want to harm your computer you could still go to kings-field.neocities.org and browse there, but I would think people would prefer an ad free experience. ‎  I do my best to keep this domain safe to users and will never stick ads or anything stupid like that on it.

If you guys are behind me, I will recreate the pages here in a safe environment - or I could update the content to conform to the pages of the main site...its really up to the fans of the series how it should be done. ‎  But I definitely want to save this holy grail of information before it disappears forever.

Let me know what you think please!

Print this item