Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 570
» Latest member: Fernando
» Forum threads: 910
» Forum posts: 12,608

Full Statistics

Latest Threads
Brigandine GE : Hex Edito...
Forum: Brigandine: Grand Edition
Last Post: Rune
2024-11-26, 06:30 PM
» Replies: 20
» Views: 37,220
world of fire
Forum: Diadem of Maunstraut
Last Post: Henrique
2024-11-07, 06:32 PM
» Replies: 0
» Views: 183
Vault of ideas(Mods/hacks...
Forum: Brigandine: Grand Edition
Last Post: Rune
2024-09-29, 09:03 PM
» Replies: 39
» Views: 26,082
In game menu translation
Forum: SOM Guides, FAQ and Help
Last Post: Azynt
2024-09-08, 01:22 PM
» Replies: 2
» Views: 394
Website Update Feedback (...
Forum: General Discussion
Last Post: Verdite Cat
2024-09-05, 08:48 PM
» Replies: 19
» Views: 8,158
kings-field.neocities.org...
Forum: King's Field Series
Last Post: Verdite Cat
2024-09-04, 12:30 AM
» Replies: 2
» Views: 1,823
Hello! :D
Forum: General Discussion
Last Post: Verdite Cat
2024-09-02, 02:19 PM
» Replies: 2
» Views: 1,037
Unable to climb stairs ma...
Forum: SOM Guides, FAQ and Help
Last Post: Fennick
2024-08-27, 08:18 PM
» Replies: 3
» Views: 740
Mista Fopa didn't give a ...
Forum: King's Field Series
Last Post: Verdite Cat
2024-08-27, 03:03 AM
» Replies: 5
» Views: 716
Wiki rendering issue.
Forum: General Discussion
Last Post: StolenBattenberg
2024-05-08, 05:08 AM
» Replies: 1
» Views: 1,324

 
  Next Xbox360 game soon to be available...Fortresscraft
Posted by: dmpdesign - 2011-02-28, 04:24 PM - Forum: General Discussion - Replies (3)

Hi gang, just an update, I have been working on this game doing the textures for ProjectorGames, the guys that I made Steam Heroes with ( I am much less involved with this game however).

If anyone is a minecraft fan and has an xbox, be sure to check it out, will be available before the end of March.

www.fortresscraft.com

You can also check youtube for fortresscraft and see tons of videos on it already.

Print this item

  Lamps?
Posted by: Verdite - 2011-02-24, 03:31 AM - Forum: General Discussion - Replies (7)

Can a kind chap please tell me which objects are 'lamps' and do i need something vital to switch them on?

Print this item

  Problems with the Aquarion boots
Posted by: scott - 2011-02-18, 07:04 PM - Forum: Dark Destiny - Replies (1)

I've been trying to use the Aquarion boots item near the writing and even so close to the water I sometimes fall in. Evey time I use them nothing happens. Am I missing something or is there something I need to do 1st?

Print this item

  Help Me :)
Posted by: Madison Lastrega - 2011-02-14, 10:38 AM - Forum: General Discussion - Replies (13)

Hey Todd, could you please post your event of your watermill wheel? ‎  I need the numbers 'cause my dang windmill sail and the grinder unit contained there in, don't want to move right......I have tried a 4 event setup and a 6 event setup and I still get a good movement then it stops goes real slow, then speeds up then repeat? I am sure it something small in my set up take a look........... (ALWAYS ON EVENT) ‎  WIND SAIL > (leaf1) "move object" I set the sail to move a speed of 75, I set the first rotation of the x axis to 180 (leaf2) "control active leaf" Move to next leaf....... (leaf3) "move Object" ‎  I still use the same speed of 75 and this time I set the x axis to 360.... (leaf4) "control active leaf" Move to leaf 0...... So why the stupid pattern, in therory that should be a continuos rotation right? I then made one the exact same but with another "move object" leaf with the third rotition of the x axis set to zero for a total of 6 leafs still no dice..........anyway your water wheel moved steadily and did not suffer from that issue , so could you post your numbers so I can put this silly windmill in the demo with full rotation of the innerds:) thanks Bro........... Also this information will help anyone else who wants simular parts in thier stuff......Thanks in advance:)...................ML ‎  PS sorry if my event seems confusing I hope you get what I mean:)



Attached Files Thumbnail(s)
           
Print this item

  SOM round 2
Posted by: scott - 2011-02-09, 05:50 PM - Forum: General Discussion - Replies (7)

I think I'd like to try this again but before I do I've got a few questions:

1. Would it be possible to add a new damage type? I'd like it better if there was a Dark damage type and change Holy to Light. With only Holy it makes the game 1 sided. I personally like game where you can choose your own path, not be only evil or only good. A Dark damage type would help with this.

2. Would it at all be possible to make spells so they can be equipped like weapons? Example: you would need to equip a book or scroll to use a spell.
this would allow you to be able to find and buy/sell spells. In my opinion it would make the game a little more unique.

3. Is there a way to change the HP/MP bar and compass?


That all the questions I've got....for now

Print this item

  Screenshots *spoilers*
Posted by: Verdite - 2011-02-06, 12:12 AM - Forum: Dark Destiny - No Replies

Biggrin



Attached Files Thumbnail(s)
       
Print this item

  kf tac enemies?
Posted by: Verdite - 2011-02-01, 12:03 AM - Forum: General Discussion - Replies (7)

would it be possible to import them for use with SoM?

Print this item

  Door rotation event project for ML
Posted by: dmpdesign - 2011-01-31, 01:11 AM - Forum: Mytrosia & Fallen By The Way - Replies (2)

Joe, I have not forgotten you...I tried setting this up this weekend but I can't get it to play nice, its doing some odd things with model confusion that I can't figure out...I am going to peek at it again tonight to try to get it working and upload it soon hopefully.

Print this item

  Website Update Feedback (UPDATED 2024)
Posted by: dmpdesign - 2011-01-27, 04:33 PM - Forum: General Discussion - Replies (19)

Hi gang,

Its time for me to start overhauling some sections of this website, with the departure of a certain someone that was really draining my desire to visit the site I have a renewed interest in getting this place in tip top shape. ‎  So a few things to talk about for the months ahead that might spark some ideas from you folks on what you would like to see here.

Help is welcome, and if you have any technical expertise in website coding please let me know :)

Here are the things I have been working on, some are completed and some are just now getting started.

#1 - Pruning the forum and updating it to keep it safe from hackers.
This I have already begun by removing other admins to the database and locking everything down. The forum is actually hosted on a new, streamlined database now, which should query much much faster than the previous one that was bloated with several sites worth of data that for whatever reason was stored inside SOM's files (including all that wordpress garbage).

I would like feedback as to whether I should re-enable the SomEx section of the site if anyone really wants to go back through and read into some of the things Holy was working on...if need be I can get it back up on here.

#2 - The main page still looks really amateur to me, so I will want to update the whole layout of the table and try to incorporate some new graphics. ‎  This also means I would like to create a few new sections to add to the main page for our new games that are in progress, specifically Mytrosia and Rathmor. ‎  So I will be asking Ben and Joe for permission/files to add to the main page to highlight their projects.

I may incorporate flash animations if i get the time, though I dont know how folks feel about that.

#3 - The forum design...I still want to update this to some degree, not because the old is bad, but because the old is well...old. ‎  I would like to refresh the starry background to something new and higher res and also maybe spruce up the top banner a bit. ‎  Any suggestions would be appreciated...I thought about maybe integrating some thumbnails of the different games available in the masthead.

#4 - SOM addons section of the site...this is something I am working on which will be a living repository of custom collections in a gallery format where people can upload/download custom packs for their games.




Hi guys, VC here.  We've done a major update to the forum, this thread should serve as a good place to leave feedback or report bugs on the changes made.  Thanks!

Print this item

  Suggestions? Or Ideas?
Posted by: Verdite - 2011-01-26, 11:58 PM - Forum: Moratheia - Replies (17)

If you would like to influence the course of this game, feel free to post it here. Honestly regardless of how absurd, funny, strange or hideos (within reason ‎  Smug) you're request or idea is, i'll treat every comment with respect and understanding, dont hold back! Let it flow! ‎  Biggrin

- Something you didnt like in the KF series and thought it could be redone better?
- A certain type of weapon or armour, item or object you've always wanted to see in a KF / SoM game?
- Custom enemy idea? Think the model textures need reworked?
- Got a medieval / warrior / etc drawing you'd like to put into the game?
- Havent time to use SoM, but got an idea you'd like to implement?

Everyone who offers constructive suggestions etc will be included in the credits, and will have my utmost thanks.

Hope to hear from ya.


Verdite

Print this item