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Tile gap!!
Forum: SOM Guides, FAQ and Help
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Need help translating the...
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(LOST MEDIA???) The Lost ...
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Tutorial Images Missing
Forum: SOM Guides, FAQ and Help
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Brigandine GE : Hex Edito...
Forum: Brigandine: Grand Edition
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world of fire
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Vault of ideas(Mods/hacks...
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In game menu translation
Forum: SOM Guides, FAQ and Help
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Website Update Feedback (...
Forum: General Discussion
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kings-field.neocities.org...
Forum: King's Field Series
Last Post: Verdite Cat
2024-09-04, 12:30 AM
» Replies: 2
» Views: 2,352

 
  How to tell KF1 SOM edition from standard KF1 fan translation?
Posted by: doctommaso - 2014-12-03, 05:13 AM - Forum: SOM Games General - Replies (11)

My friend gave me the PSP eboot of what he thinks is KF1 SOM, but it just says "KF1PSP". ‎  Anyway to tell from start up if the game is the SOM edition or simply the fan translation of the Japanese KF1?

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  Indies VS PewDiePie
Posted by: JC Bailey - 2014-11-09, 12:15 PM - Forum: Game Chat - Replies (9)

So I'm gearing up to participate in GameJolt's game jam contest. If you didn't know, a game jam is where indie developers gather (in this case online) to make games in a short period of time, and in this case, it runs from Nov 21-24 (72 hours). The theme for this specific contest is "fun to play, fun to watch, with an emphasis on humor". The top 10 winners get to have their games "let's played" on PewDiePie's channel, and in case you didn't know, he has around 35 million subscribers.

That said, I'm already making plans for my own game for this contest. What I have in mind is an 8-bit RPG Maker game that parodies the Final Fantasy series; I'll call it Final Fantasy: Blood Dragon. Expect to see lots of 80s machismo and punny one-liners. I have the know-how to make the resources for this project, but if anybody would like to help in some way, let me know. I'd be able to get a lot more done in such a short period of time if I had some help.

Until the contest starts, I'll play some of the FF games for research. Wish me luck! Cool

Contest Link: https://jams.gamejolt.io/indiesvspewdiepie

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  MOVED: FSTimView Release
Posted by: HwitVlf - 2014-10-29, 02:01 AM - Forum: General Discussion - No Replies

This topic has been moved to Tools.

[iurl]https://www.swordofmoonlight.com/bbs/index.php?topic=861.0[/iurl]

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  FSTimView Release
Posted by: StolenBattenberg - 2014-10-27, 04:38 PM - Forum: Tools - Replies (10)

Hey,

It's been a while, I've been busy with multiple project, same stuff as always.

I don't come without something though, even though it's a very small percentage of what I still have to do.

[Image: uvb6ANm.png]

This is a very small utility for looking into the .T files on early FromSoftware games. Currently it will only display FSTim, but that's soon to change.
Now I'm not gonna actually say what I'll be providing in the eventual version, because that's normally where I go wrong. I'll promise awesome stuff, but won't deliver on everything.

But, what it currently supports is this:
- (partial) reading of .T archives.
- Reading and display of .FSTim with optional zooming. (4BPP only.)
- Exporting of .FSTim to .PNG
- Easy to use UI

Here's a download for this version. It should make it a little easier to get the files you want, rather than extracting the whole .T archives.
Download (1.87MB): Mediafire,

Now that's over, I figured I should probably say that this might be the last post I make related to King's Field tools here. I always felt kinda crappy posting KF in the Sword of Moonlight forums, but honestly, there's no where else to post about King's Field. Agetec boards maybe?.. If I have the time, and get the money, I'll probably make a website dedicated to the hacking of King's Field (though that's unlikely).


Report any bugs with the application to me, and I'll fix them. I fixed as many as I could, but there's always one that gets through. :)
- TSB

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  Grimoire: heralds of the winged exemplar is ready!
Posted by: duredure - 2014-10-21, 02:09 PM - Forum: Game Chat - Replies (7)

As I huge fan of wizardry 7. I'm following this game past 2 years and now is finaly about to be released.

https://www.indiegogo.com/projects/grimo...ireforever


"The Ultimate Retro Old School Computer Fantasy Roleplaying Game in Development For More Than 17 Years Is Now Approaching Completion!!!
FULL FLEDGED DEMO IN NEW RESOLUTION WITH CHARACTER CREATION WILL BE RELEASED TO PUBLIC VERY SOON!!"

some gameplay in youtube

https://www.youtube.com/playlist?list=PL...ature=plcp

His last comment: 8 days ago:

Down to 9 issues remaining to be resolved before I issue a new demo at the same time the third campaign runs. This campaign will run for one month to let anybody who wants to still get a manual and a hint guide. No physical perks inside the game will be sold in this campaign.

Been talking to GOG and Steam about digital distribution. Likely everybody who pledged will be the first people to get access to the digital copy of the game with the physical materials shipping afterwards.

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  Plans for reduced difficulty, version 2 on the way
Posted by: Verdite - 2014-10-16, 12:42 AM - Forum: Moratheia - Replies (1)

So heres what I am going to be doing in the future with my game, if you had trouble playing the first time or found it too difficult then you may be happy to know that I will be releasing an easy mode for gamers who prefer less of a challenge.

My original idea was to create a game that was rewarding in difficulty, similar to the 'souls' series. I never intended to create a game that was beaten easily, however this may prove a problem especially for newcomers to Kings Field and SoM games.

There will be one final version of Moratheia, and likely one or two patches for that version. The final version will include more maps, signposts and enemy drops.

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  2D Dark Souls - Sprites & Graphics
Posted by: JC Bailey - 2014-10-11, 02:17 AM - Forum: Souls Series - Replies (10)

I'm working on creating several resources for a possible 2D Dark Souls remake. So far, I've created a Solaire sprite, which took me 3 hours. Now I just need to animate him. Sweatdrop

I will post anything else I make here.



Attached Files Thumbnail(s)
   
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  King's Field V - Indoor Set Template
Posted by: JC Bailey - 2014-10-08, 07:40 AM - Forum: King's Field V - Replies (1)

This is a custom indoor set template I recently made for King's Field V and am now making available for public use for anybody in need of a versatile and easy to modify set. This set consists of 64 total pieces and includes 3m , 6m, multi-leveled, and chasm tiles with platforms. To re-texture the set, simply add two 256x256 textures (one for the walls & ceiling and the other for floors) to your "metasequoia>textures" folder and edit the texture references in Metsequoia.

Included are the pre-converted parts as well as an example map that shows off every single map piece. Pre-made editor icons can also be found in "data>map>icon", and can be easily recolored in paint. Wink

Note: Be sure to make a backup of your "sword of moonlight>data" folder before overwriting anything.



Attached Files Thumbnail(s)
       

.rar   KFV Indoor Template.rar (Size: 567.12 KB / Downloads: 160)
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  Natural Doctrine - Hardcore rpg strategy from devs of ogre battle saga and FF
Posted by: duredure - 2014-09-25, 12:03 PM - Forum: Game Chat - Replies (5)

I found this game yesterday and discovered that the english version is going to be release next week.

They said that is totally hardcore and you go die a lot. It's was made by ex devs from ogre battle saga, FF Tactics and the director from patapon.

I read in some forums that this game is the "dark souls " of the ‎  strategy genre.

https://m.ign.com/articles/2014/07/09/pl...l-doctrine

I saw some videos in utube and I liked a lot. We need more games like that. Hardcore and well made.

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  Moratheia download link (dead?)
Posted by: koexd - 2014-09-23, 09:58 PM - Forum: Moratheia - Replies (12)

Is there a reason the link is dead? Was it taken down for some reason, or is it private? can anyone provide a new link? Would love to play this tonight

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