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(LOST MEDIA???) The Lost ...
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In game menu translation
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kings-field.neocities.org...
Forum: King's Field Series
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  SOM has fans
Posted by: dmpdesign - 2011-06-17, 09:29 PM - Forum: General Discussion - Replies (11)

I received an email yesterday from a fan of the community's work here...I have copied and pasted the contents of his email so that the rest of you can see what he had to say (I will also be posting this on som.net's forums as well):

"im not sure who im contacting here but hopefully ur one of the people on the sword of moonlight forum thing..

i been a avid kings field fan fer a long time and was sad so see the kings field series end although i do wanna to play the "spiritual sucessors"

but anyway love dark destiny.. ‎ it had a real good feel to it and am also trying out the manstruat game whick is good but i thin i need a game controller to get thru it lol anyway im a person who will be lookin forward to all u guy and gals ‎ kings field creations... ‎ keep em commin and pass this on to all the moonlight forum peeps xd"


So anyways, as you can see the work being done here is being appreciated. ‎ To Ted (the writer of this message) thanks for checking out the games and progress, I can assure you this place will be the home of many great projects to come so please stay tuned :)

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  Registration will be down temporarily
Posted by: dmpdesign - 2011-06-14, 12:19 AM - Forum: General Discussion - Replies (5)

Due to the influx of spammers/bots that somehow are getting past the captcha settings I have in place, I am temporarily disabling site registration.

If you want to become a member feel free to email me at [email protected] and I will be happy to set you up with a user account (please supply your desired account name and email address).

Once I figure out how to implement a better security system on the registration page, Ill get it back up, but for now, sifting through several hundred fake accounts every day is just becoming a nuisance.

Thanks!

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  Runtime games on MAC
Posted by: Verdite - 2011-06-12, 06:17 PM - Forum: General Discussion - Replies (2)

My best friend has a mac, and i was wondering if any of you guys knew a way around getting games onto mac? :)

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  Helpful / Interesting Sources
Posted by: Verdite - 2011-06-10, 12:31 PM - Forum: Moratheia - Replies (12)

Here i (and hopefully others) will be posting sources that might help developers with their games.

I know this might not seem true to 3d, but there are processes and inklings on this page that may help with armour creation.
Some great close ups for meshes.
Doll armour creation:

[Image: 031203a.jpg]
https://jbwid.com/gij102a.htm

updated 12/9/12
Low poly hair tutorial
https://www.poopinmymouth.com/process/ha...air_01.htm

Medieval clothes
https://www.longago.com/medievalmen.html

Massive references to armour and clothes

https://www.royalathena.com/pages/migrat...HMS25.html

Animal animations for keynote

https://www.biology-resources.com/drawin...-leap.html

Textures

https://free-3d-textures.com/textures/ab...age-2.html

https://www.texturelovers.com/category/t...ure-packs/

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  Screen shots
Posted by: HwitVlf - 2011-06-09, 08:46 AM - Forum: SOM Games General - Replies (55)

At the rate I'm going, it'll probably be 50 years before I finish my game, but I thought I'd post a couple screen shots of what I've been working on lately.

The working title is . . . (begin drum roll and manly echo voice) A REALLY SPIFFY GAME WITH DRAGONS AND SWORDS AND STUFF. But I'll probably go with a cool acronym ARSGWDASAS!! (hmmm might need a little work)



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  A side project, a challenge, a question, all in one...
Posted by: Hguols - 2011-06-08, 09:23 PM - Forum: General Discussion - Replies (11)

I took a break from my current project to work on something I've had on my mind for quite some time. ‎ Affectionately entitled "More Maps, More Problems" or MMMP for short, this is a little side experiment of mine.

I discovered with all the different versions of Diadem of Maunstraut, that game errors and/or slowdown occur when more maps are traversed. ‎ (keep in mind, this was on an older XP machine) It seemed that by the 4th or 5th map the character warped to, it caused a crash. ‎ I have not tried the game with Windows 7.

I made something that I'd like you guys to experiment with yourselves. ‎ 
(I hope it was ok that I used the server Todd)

https://www.swordofmoonlight.com/mmmp_runtime.zip - 35MB
(sorry, runtime only)

This is not a created runtime, but the som file and folders to open it up with the SOM program. ‎ Part of the experiment is to see if you can create a get this runtime from this, and get it to work. ‎ Sounds simple enough, eh?

What this is is 25 maps, all virtually identical. ‎ Each map has one object, one item, one enemy and one event. ‎ Approaching the object (altar) warps your character to the next number map. ‎ The 25th map will warp you to the first map. ‎ Testing the map in the SOM program, I had no problems.... ‎ I could go from map to map to map with ease.

Creating a runtime on my end was a completely different animal though. ‎ I start the game, and it crashes on me. ‎ I tried different compatibilities and got the same results. ‎ I've checked and re-checked everything I made, and I get returned to my desktop a few seconds after I select "New Game".

My question is, do each of you guys have the same problem? ‎ For obvious reasons, if I'm the only one that can't create a runtime from this - the problem is on my end. ‎ If you guys have the same problem, then its more our problem, with SOM in general.

My challenge is to get this working as a runtime, without reducing the numbers of maps. ‎ Feel to find any errors in what I've made that might cause this freeze. ‎ 

I look forward to what you guys will report....

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  Kf TAC Media
Posted by: Verdite - 2011-06-08, 12:04 PM - Forum: King's Field Series - Replies (10)

Some screens i took with my camera.



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  SoM customs for dummies (A.K.A. scott)
Posted by: scott - 2011-06-06, 04:24 PM - Forum: SOM Guides, FAQ and Help - Replies (79)

Alright, I've finally got SoM on my new laptop with minimal problems (at least the problems looked fixed for now...) and I'd like to learn how to make custom map parts, weapons, ect. I don't want to constantly ask people for customs because I'd feel really bad asking for things and not be able to return the favors. I'm kinda hesitant posting this as I'm sure there are plenty of tutorials that could maybe help me. I'm kinda looking for a "for dummies" type of guide(s) on making customs for SoM. I think this is one of the reasons why I left SoM last time too....

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  Problem that has halted my progress.... *SOLVED!*
Posted by: Hguols - 2011-06-04, 02:56 AM - Forum: General Discussion - Replies (12)

I did a few things between building on SOM, one of which was a graphics card driver update, installed a new game, and installed a program called PhysX (to help run the new game)

I'm not sure if it was one of those things or not, but none of the map pieces display in my editor. ‎ (the upper right square that samples what the map piece looks like is either blank/black or stuck on a non-rotatable map piece #1)

I've tried restarting the program.
I've tried rebooting my PC. ‎ 
I've tried reinstalling the TOOL folder.

The map pieces are not corrupt, as test map works fine.... ‎ I'm just flying blind and can't see what I'm placing. ‎ (as I can't remember what each piece "looks" like just from the icon)

Any ideas how I can start seeing things again? ‎ ._.

EDIT: ‎  The solution is at this post. ‎  ( ^ - ^)

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  SoM games physical copies
Posted by: Guyra - 2011-05-31, 12:35 AM - Forum: SOM Games General - Replies (11)

I'm just wondering, has there been any physical releases of SoM games?

It would've been a nice addition to my King's Field collection. :)

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